Here is the log while running the packaged game.
LogInit: Command Line:  -game -log
LogInit: Base Directory: C:/Users/TheBurr/Documents/Unreal Projects/PuzzlePlatforms/Build/Windows/PuzzlePlatforms/Binaries/Win64/
LogInit: Allocator: binned2
LogInit: Installed Engine Build: 0
LogDevObjectVersion: Number of dev versions registered: 37
LogDevObjectVersion:   Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 21
LogDevObjectVersion:   Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
LogDevObjectVersion:   FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
[2023.01.26-14.48.33:080][  0]LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
[2023.01.26-14.48.33:080][  0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2023.01.26-14.48.33:081][  0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2023.01.26-14.48.33:084][  0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2023.01.26-14.48.33:087][  0]LogConfig: Set CVar [[r.setres:1280x720]]
[2023.01.26-14.48.33:090][  0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2023.01.26-14.48.33:096][  0]LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
[2023.01.26-14.48.33:099][  0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2023.01.26-14.48.33:103][  0]LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
[2023.01.26-14.48.33:103][  0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2023.01.26-14.48.33:104][  0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2023.01.26-14.48.33:105][  0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2023.01.26-14.48.33:106][  0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2023.01.26-14.48.33:106][  0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2023.01.26-14.48.33:106][  0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2023.01.26-14.48.33:106][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2023.01.26-14.48.33:106][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2023.01.26-14.48.33:107][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2023.01.26-14.48.33:107][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2023.01.26-14.48.33:107][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2023.01.26-14.48.33:107][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2023.01.26-14.48.33:107][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2023.01.26-14.48.33:107][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2023.01.26-14.48.33:107][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2023.01.26-14.48.33:107][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2023.01.26-14.48.33:107][  0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2023.01.26-14.48.33:108][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2023.01.26-14.48.33:108][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2023.01.26-14.48.33:108][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2023.01.26-14.48.33:108][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.01.26-14.48.33:108][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2023.01.26-14.48.33:108][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.01.26-14.48.33:109][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.01.26-14.48.33:109][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.01.26-14.48.33:109][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.01.26-14.48.33:109][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.01.26-14.48.33:109][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.01.26-14.48.33:109][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.01.26-14.48.33:109][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.01.26-14.48.33:110][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.01.26-14.48.33:110][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.01.26-14.48.33:110][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.01.26-14.48.33:110][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2023.01.26-14.48.33:111][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2023.01.26-14.48.33:111][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2023.01.26-14.48.33:111][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2023.01.26-14.48.33:111][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2023.01.26-14.48.33:111][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2023.01.26-14.48.33:111][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.01.26-14.48.33:112][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.01.26-14.48.33:112][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2023.01.26-14.48.33:112][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.01.26-14.48.33:112][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2023.01.26-14.48.33:112][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.01.26-14.48.33:112][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.01.26-14.48.33:112][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.01.26-14.48.33:113][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2023.01.26-14.48.33:113][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2023.01.26-14.48.33:113][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2023.01.26-14.48.33:113][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2023.01.26-14.48.33:113][  0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
[2023.01.26-14.48.33:113][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.01.26-14.48.33:113][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.01.26-14.48.33:114][  0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
[2023.01.26-14.48.33:114][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2023.01.26-14.48.33:114][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2023.01.26-14.48.33:114][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2023.01.26-14.48.33:114][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2023.01.26-14.48.33:114][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2023.01.26-14.48.33:114][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2023.01.26-14.48.33:114][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2023.01.26-14.48.33:114][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2023.01.26-14.48.33:114][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2023.01.26-14.48.33:115][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2023.01.26-14.48.33:115][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2023.01.26-14.48.33:115][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2023.01.26-14.48.33:115][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2023.01.26-14.48.33:115][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2023.01.26-14.48.33:115][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.SpatialFilter:2]]
[2023.01.26-14.48.33:115][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2023.01.26-14.48.33:116][  0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
[2023.01.26-14.48.33:116][  0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
[2023.01.26-14.48.33:116][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2023.01.26-14.48.33:116][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2023.01.26-14.48.33:116][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2023.01.26-14.48.33:116][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2023.01.26-14.48.33:116][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.01.26-14.48.33:116][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2023.01.26-14.48.33:116][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.01.26-14.48.33:118][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.01.26-14.48.33:118][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2023.01.26-14.48.33:118][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.01.26-14.48.33:118][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.01.26-14.48.33:118][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2023.01.26-14.48.33:118][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2023.01.26-14.48.33:118][  0]LogConfig: Set CVar [[r.AOQuality:2]]
[2023.01.26-14.48.33:119][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2023.01.26-14.48.33:119][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.01.26-14.48.33:119][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.01.26-14.48.33:119][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.01.26-14.48.33:120][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.01.26-14.48.33:122][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2023.01.26-14.48.33:122][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2023.01.26-14.48.33:122][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2023.01.26-14.48.33:122][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2023.01.26-14.48.33:122][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2023.01.26-14.48.33:122][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2023.01.26-14.48.33:123][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2023.01.26-14.48.33:123][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2023.01.26-14.48.33:123][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2023.01.26-14.48.33:124][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2023.01.26-14.48.33:124][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2023.01.26-14.48.33:124][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2023.01.26-14.48.33:124][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2023.01.26-14.48.33:124][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2023.01.26-14.48.33:124][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2023.01.26-14.48.33:124][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
[2023.01.26-14.48.33:125][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2023.01.26-14.48.33:125][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2023.01.26-14.48.33:125][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2023.01.26-14.48.33:125][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2023.01.26-14.48.33:125][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2023.01.26-14.48.33:125][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2023.01.26-14.48.33:126][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2023.01.26-14.48.33:126][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2023.01.26-14.48.33:126][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2023.01.26-14.48.33:126][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2023.01.26-14.48.33:126][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2023.01.26-14.48.33:126][  0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
[2023.01.26-14.48.33:126][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2023.01.26-14.48.33:126][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2023.01.26-14.48.33:127][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2023.01.26-14.48.33:127][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2023.01.26-14.48.33:127][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2023.01.26-14.48.33:127][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2023.01.26-14.48.33:127][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2023.01.26-14.48.33:127][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2023.01.26-14.48.33:127][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.01.26-14.48.33:127][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.01.26-14.48.33:127][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2023.01.26-14.48.33:127][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.01.26-14.48.33:128][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2023.01.26-14.48.33:128][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2023.01.26-14.48.33:128][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2023.01.26-14.48.33:128][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2023.01.26-14.48.33:128][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2023.01.26-14.48.33:129][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2023.01.26-14.48.33:129][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2023.01.26-14.48.33:129][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2023.01.26-14.48.33:129][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2023.01.26-14.48.33:129][  0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.01.26-14.48.33:129][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2023.01.26-14.48.33:129][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2023.01.26-14.48.33:130][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2023.01.26-14.48.33:130][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2023.01.26-14.48.33:130][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2023.01.26-14.48.33:130][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2023.01.26-14.48.33:130][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2023.01.26-14.48.33:130][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2023.01.26-14.48.33:131][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2023.01.26-14.48.33:131][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2023.01.26-14.48.33:131][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2023.01.26-14.48.33:131][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2023.01.26-14.48.33:131][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2023.01.26-14.48.33:131][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2023.01.26-14.48.33:131][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.01.26-14.48.33:132][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.01.26-14.48.33:132][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2023.01.26-14.48.33:132][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2023.01.26-14.48.33:132][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.01.26-14.48.33:132][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.01.26-14.48.33:132][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2023.01.26-14.48.33:133][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2023.01.26-14.48.33:133][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2023.01.26-14.48.33:133][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.01.26-14.48.33:133][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2023.01.26-14.48.33:134][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.01.26-14.48.33:134][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2023.01.26-14.48.33:134][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.01.26-14.48.33:134][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2023.01.26-14.48.33:134][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2023.01.26-14.48.33:134][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2023.01.26-14.48.33:134][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2023.01.26-14.48.33:135][  0]LogConfig: Set CVar [[r.DetailMode:2]]
[2023.01.26-14.48.33:137][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2023.01.26-14.48.33:137][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.01.26-14.48.33:137][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2023.01.26-14.48.33:137][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2023.01.26-14.48.33:137][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2023.01.26-14.48.33:137][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2023.01.26-14.48.33:137][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2023.01.26-14.48.33:137][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.01.26-14.48.33:137][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2023.01.26-14.48.33:137][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.01.26-14.48.33:137][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.01.26-14.48.33:138][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.01.26-14.48.33:138][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.01.26-14.48.33:138][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.01.26-14.48.33:138][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.01.26-14.48.33:138][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.01.26-14.48.33:138][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.01.26-14.48.33:138][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.01.26-14.48.33:139][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.01.26-14.48.33:139][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.01.26-14.48.33:139][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.01.26-14.48.33:140][  0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2023.01.26-14.48.33:140][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2023.01.26-14.48.33:140][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2023.01.26-14.48.33:140][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2023.01.26-14.48.33:140][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2023.01.26-14.48.33:140][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.01.26-14.48.33:140][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.01.26-14.48.33:141][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.01.26-14.48.33:141][  0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2023.01.26-14.48.33:141][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2023.01.26-14.48.33:141][  0]LogD3D12RHI: Aftermath initialized
[2023.01.26-14.48.33:141][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2023.01.26-14.48.33:242][  0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (Max supported Feature Level 12_2, shader model 6.6)
[2023.01.26-14.48.33:242][  0]LogD3D12RHI: Adapter has 12100MB of dedicated video memory, 0MB of dedicated system memory, and 16343MB of shared system memory, 2 output[s]
[2023.01.26-14.48.33:248][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
[2023.01.26-14.48.33:248][  0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16343MB of shared system memory, 0 output[s]
[2023.01.26-14.48.33:248][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2023.01.26-14.48.33:249][  0]LogInit: Selected Device Profile: [Windows]
[2023.01.26-14.48.33:249][  0]LogHAL: Display: Platform has ~ 32 GB [34273804288 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.01.26-14.48.33:249][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2023.01.26-14.48.33:249][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2023.01.26-14.48.33:249][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2023.01.26-14.48.33:250][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.01.26-14.48.33:250][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.01.26-14.48.33:250][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2023.01.26-14.48.33:250][  0]LogInit: Computer: DESKTOP-3GACMB5
[2023.01.26-14.48.33:250][  0]LogInit: User: TheBurr
[2023.01.26-14.48.33:250][  0]LogInit: CPU Page size=4096, Cores=8
[2023.01.26-14.48.33:251][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.01.26-14.48.33:251][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2023.01.26-14.48.33:251][  0]LogMemory: Platform Memory Stats for Windows
[2023.01.26-14.48.33:251][  0]LogMemory: Process Physical Memory: 206.70 MB used, 216.29 MB peak
[2023.01.26-14.48.33:251][  0]LogMemory: Process Virtual Memory: 165.60 MB used, 165.60 MB peak
[2023.01.26-14.48.33:251][  0]LogMemory: Physical Memory: 10291.02 MB used,  22395.03 MB free, 32686.05 MB total
[2023.01.26-14.48.33:251][  0]LogMemory: Virtual Memory: 14121.74 MB used,  22130.53 MB free, 36252.27 MB total
[2023.01.26-14.48.33:251][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2023.01.26-14.48.33:252][  0]LogWindows: WindowsPlatformFeatures enabled
[2023.01.26-14.48.33:253][  0]LogInit: Physics initialised using underlying interface: Chaos
[2023.01.26-14.48.33:253][  0]LogInit: Using OS detected language (en-US).
[2023.01.26-14.48.33:253][  0]LogInit: Using OS detected locale (en-US).
[2023.01.26-14.48.33:253][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2023.01.26-14.48.33:281][  0]LogWindowsTextInputMethodSystem: Available input methods:
[2023.01.26-14.48.33:281][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
[2023.01.26-14.48.33:282][  0]LogWindowsTextInputMethodSystem:   - English (United States) - Touch Input Correction (TSF IME).
[2023.01.26-14.48.33:286][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2023.01.26-14.48.33:304][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2023.01.26-14.48.33:305][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2023.01.26-14.48.33:322][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2023.01.26-14.48.33:323][  0]LogWindows: Attached monitors:
[2023.01.26-14.48.33:323][  0]LogWindows:     resolution: 3440x1440, work area: (0, 0) -> (3440, 1400), device: '\\.\DISPLAY6' [PRIMARY]
[2023.01.26-14.48.33:323][  0]LogWindows:     resolution: 1536x864, work area: (1520, 1440) -> (3056, 2304), device: '\\.\DISPLAY7'
[2023.01.26-14.48.33:323][  0]LogWindows: Found 2 attached monitors.
[2023.01.26-14.48.33:324][  0]LogWindows: Gathering driver information using Windows Setup API
[2023.01.26-14.48.33:324][  0]LogRHI: RHI Adapter Info:
[2023.01.26-14.48.33:324][  0]LogRHI:             Name: NVIDIA GeForce RTX 3080 Ti
[2023.01.26-14.48.33:324][  0]LogRHI:   Driver Version: 528.02 (internal:31.0.15.2802, unified:528.02)
[2023.01.26-14.48.33:324][  0]LogRHI:      Driver Date: 12-22-2022
[2023.01.26-14.48.33:325][  0]LogD3D12RHI:     GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id")
[2023.01.26-14.48.33:325][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2023.01.26-14.48.33:327][  0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2023.01.26-14.48.33:327][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2023.01.26-14.48.33:400][  0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2023.01.26-14.48.33:400][  0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2023.01.26-14.48.33:401][  0]LogD3D12RHI: ID3D12Device1 is supported.
[2023.01.26-14.48.33:401][  0]LogD3D12RHI: ID3D12Device2 is supported.
[2023.01.26-14.48.33:401][  0]LogD3D12RHI: ID3D12Device3 is supported.
[2023.01.26-14.48.33:401][  0]LogD3D12RHI: ID3D12Device4 is supported.
[2023.01.26-14.48.33:401][  0]LogD3D12RHI: ID3D12Device5 is supported.
[2023.01.26-14.48.33:401][  0]LogD3D12RHI: ID3D12Device6 is supported.
[2023.01.26-14.48.33:402][  0]LogD3D12RHI: ID3D12Device7 is supported.
[2023.01.26-14.48.33:402][  0]LogD3D12RHI: ID3D12Device8 is supported.
[2023.01.26-14.48.33:402][  0]LogD3D12RHI: ID3D12Device9 is supported.
[2023.01.26-14.48.33:402][  0]LogD3D12RHI: ID3D12Device10 is supported.
[2023.01.26-14.48.33:402][  0]LogD3D12RHI: Bindless resources are supported
[2023.01.26-14.48.33:402][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2023.01.26-14.48.33:402][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2023.01.26-14.48.33:403][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2023.01.26-14.48.33:403][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2023.01.26-14.48.33:403][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2023.01.26-14.48.33:403][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2023.01.26-14.48.33:431][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2023.01.26-14.48.33:431][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2023.01.26-14.48.33:432][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2023.01.26-14.48.33:456][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2023.01.26-14.48.33:456][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2023.01.26-14.48.33:457][  0]LogRHI: Texture pool is 7139 MB (70% of 10198 MB)
[2023.01.26-14.48.33:457][  0]LogD3D12RHI: Async texture creation enabled
[2023.01.26-14.48.33:457][  0]LogD3D12RHI: RHI has support for 64 bit atomics
[2023.01.26-14.48.33:472][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2023.01.26-14.48.33:473][  0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 3775 unique shaders.
[2023.01.26-14.48.33:473][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2023.01.26-14.48.33:473][  0]LogShaderLibrary: Display: Logical shader library 'Global' has been created, components 1
[2023.01.26-14.48.33:473][  0]LogShaderLibrary: Display: Logical shader library 'Global_SC' component count 0, new components: 0
[2023.01.26-14.48.33:473][  0]LogShaderLibrary: Display: Logical shader library 'Paper2D' component count 0, new components: 0
[2023.01.26-14.48.33:474][  0]LogShaderLibrary: Display: Logical shader library 'ControlRigSpline' component count 0, new components: 0
[2023.01.26-14.48.33:474][  0]LogShaderLibrary: Display: Logical shader library 'BlueprintHeaderView' component count 0, new components: 0
[2023.01.26-14.48.33:474][  0]LogShaderLibrary: Display: Logical shader library 'Bridge' component count 0, new components: 0
[2023.01.26-14.48.33:474][  0]LogShaderLibrary: Display: Logical shader library 'LightMixer' component count 0, new components: 0
[2023.01.26-14.48.33:474][  0]LogShaderLibrary: Display: Logical shader library 'SpeedTreeImporter' component count 0, new components: 0
[2023.01.26-14.48.33:475][  0]LogShaderLibrary: Display: Logical shader library 'ControlRig' component count 0, new components: 0
[2023.01.26-14.48.33:475][  0]LogShaderLibrary: Display: Logical shader library 'GLTFExporter' component count 0, new components: 0
[2023.01.26-14.48.33:475][  0]LogShaderLibrary: Display: Logical shader library 'ChaosCaching' component count 0, new components: 0
[2023.01.26-14.48.33:475][  0]LogShaderLibrary: Display: Logical shader library 'FullBodyIK' component count 0, new components: 0
[2023.01.26-14.48.33:475][  0]LogShaderLibrary: Display: Logical shader library 'GeometryMode' component count 0, new components: 0
[2023.01.26-14.48.33:475][  0]LogShaderLibrary: Display: Logical shader library 'AnimationSharing' component count 0, new components: 0
[2023.01.26-14.48.33:475][  0]LogShaderLibrary: Display: Logical shader library 'MediaPlate' component count 0, new components: 0
[2023.01.26-14.48.33:475][  0]LogShaderLibrary: Display: Logical shader library 'ChaosClothEditor' component count 0, new components: 0
[2023.01.26-14.48.33:475][  0]LogShaderLibrary: Display: Logical shader library 'ObjectMixer' component count 0, new components: 0
[2023.01.26-14.48.33:477][  0]LogShaderLibrary: Display: Logical shader library 'DatasmithContent' component count 0, new components: 0
[2023.01.26-14.48.33:480][  0]LogShaderLibrary: Display: Logical shader library 'AudioSynesthesia' component count 0, new components: 0
[2023.01.26-14.48.33:480][  0]LogShaderLibrary: Display: Logical shader library 'GeometryProcessing' component count 0, new components: 0
[2023.01.26-14.48.33:480][  0]LogShaderLibrary: Display: Logical shader library 'AudioWidgets' component count 0, new components: 0
[2023.01.26-14.48.33:480][  0]LogShaderLibrary: Display: Logical shader library 'IKRig' component count 0, new components: 0
[2023.01.26-14.48.33:480][  0]LogShaderLibrary: Display: Logical shader library 'Metasound' component count 0, new components: 0
[2023.01.26-14.48.33:481][  0]LogShaderLibrary: Display: Logical shader library 'ResonanceAudio' component count 0, new components: 0
[2023.01.26-14.48.33:481][  0]LogShaderLibrary: Display: Logical shader library 'ChaosSolverPlugin' component count 0, new components: 0
[2023.01.26-14.48.33:481][  0]LogShaderLibrary: Display: Logical shader library 'Synthesis' component count 0, new components: 0
[2023.01.26-14.48.33:481][  0]LogShaderLibrary: Display: Logical shader library 'ChaosNiagara' component count 0, new components: 0
[2023.01.26-14.48.33:481][  0]LogShaderLibrary: Display: Logical shader library 'Dataflow' component count 0, new components: 0
[2023.01.26-14.48.33:481][  0]LogShaderLibrary: Display: Logical shader library 'GeometryCollectionPlugin' component count 0, new components: 0
[2023.01.26-14.48.33:481][  0]LogShaderLibrary: Display: Logical shader library 'SequencerScripting' component count 0, new components: 0
[2023.01.26-14.48.33:481][  0]LogShaderLibrary: Display: Logical shader library 'Niagara' component count 0, new components: 0
[2023.01.26-14.48.33:481][  0]LogShaderLibrary: Display: Logical shader library 'PythonScriptPlugin' component count 0, new components: 0
[2023.01.26-14.48.33:482][  0]LogShaderLibrary: Display: Logical shader library 'UVEditor' component count 0, new components: 0
[2023.01.26-14.48.33:482][  0]LogShaderLibrary: Display: Logical shader library 'MediaCompositing' component count 0, new components: 0
[2023.01.26-14.48.33:482][  0]LogShaderLibrary: Display: Logical shader library 'WaveTable' component count 0, new components: 0
[2023.01.26-14.48.33:482][  0]LogShaderLibrary: Display: Logical shader library 'Takes' component count 0, new components: 0
[2023.01.26-14.48.33:482][  0]LogTemp: Display: Clearing the OS Cache
[2023.01.26-14.48.33:482][  0]LogShaderLibrary: Warning: Spent 1.77 ms in a blocking wait for shader preload, NumRefs: 14, FramePreloadStarted: 1, CurrentFrame: 1
[2023.01.26-14.48.33:483][  0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
[2023.01.26-14.48.33:483][  0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49)
[2023.01.26-14.48.33:483][  0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
[2023.01.26-14.48.33:483][  0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
[2023.01.26-14.48.33:483][  0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
[2023.01.26-14.48.33:483][  0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
[2023.01.26-14.48.33:484][  0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
[2023.01.26-14.48.33:484][  0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
[2023.01.26-14.48.33:484][  0]LogInit: FStereoShaderAspects: ---
[2023.01.26-14.48.33:484][  0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
[2023.01.26-14.48.33:484][  0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
[2023.01.26-14.48.33:484][  0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
[2023.01.26-14.48.33:485][  0]LogInit: FStereoShaderAspects: ---
[2023.01.26-14.48.33:485][  0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
[2023.01.26-14.48.33:485][  0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
[2023.01.26-14.48.33:485][  0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
[2023.01.26-14.48.33:485][  0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
[2023.01.26-14.48.33:486][  0]LogSlate: Using FreeType 2.10.0
[2023.01.26-14.48.33:486][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.01.26-14.48.33:517][  0]LogShaderLibrary: Display: Logical shader library 'Paper2D' component count 0, new components: 0
[2023.01.26-14.48.33:517][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
[2023.01.26-14.48.33:518][  0]LogShaderLibrary: Display: Logical shader library 'ControlRigSpline' component count 0, new components: 0
[2023.01.26-14.48.33:518][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
[2023.01.26-14.48.33:518][  0]LogShaderLibrary: Display: Logical shader library 'ControlRig' component count 0, new components: 0
[2023.01.26-14.48.33:518][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
[2023.01.26-14.48.33:518][  0]LogShaderLibrary: Display: Logical shader library 'IKRig' component count 0, new components: 0
[2023.01.26-14.48.33:519][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
[2023.01.26-14.48.33:519][  0]LogShaderLibrary: Display: Logical shader library 'Bridge' component count 0, new components: 0
[2023.01.26-14.48.33:520][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Bridge/Content/' mounted to '/Bridge/'
[2023.01.26-14.48.33:520][  0]LogShaderLibrary: Display: Logical shader library 'AnimationSharing' component count 0, new components: 0
[2023.01.26-14.48.33:520][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
[2023.01.26-14.48.33:521][  0]LogShaderLibrary: Display: Logical shader library 'BlueprintHeaderView' component count 0, new components: 0
[2023.01.26-14.48.33:521][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
[2023.01.26-14.48.33:521][  0]LogShaderLibrary: Display: Logical shader library 'GeometryMode' component count 0, new components: 0
[2023.01.26-14.48.33:521][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
[2023.01.26-14.48.33:521][  0]LogShaderLibrary: Display: Logical shader library 'LightMixer' component count 0, new components: 0
[2023.01.26-14.48.33:521][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
[2023.01.26-14.48.33:521][  0]LogShaderLibrary: Display: Logical shader library 'ObjectMixer' component count 0, new components: 0
[2023.01.26-14.48.33:521][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
[2023.01.26-14.48.33:522][  0]LogShaderLibrary: Display: Logical shader library 'SpeedTreeImporter' component count 0, new components: 0
[2023.01.26-14.48.33:522][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
[2023.01.26-14.48.33:522][  0]LogShaderLibrary: Display: Logical shader library 'DatasmithContent' component count 0, new components: 0
[2023.01.26-14.48.33:522][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
[2023.01.26-14.48.33:522][  0]LogShaderLibrary: Display: Logical shader library 'GLTFExporter' component count 0, new components: 0
[2023.01.26-14.48.33:522][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
[2023.01.26-14.48.33:523][  0]LogShaderLibrary: Display: Logical shader library 'ChaosCaching' component count 0, new components: 0
[2023.01.26-14.48.33:524][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
[2023.01.26-14.48.33:524][  0]LogShaderLibrary: Display: Logical shader library 'ChaosClothEditor' component count 0, new components: 0
[2023.01.26-14.48.33:524][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
[2023.01.26-14.48.33:525][  0]LogShaderLibrary: Display: Logical shader library 'ChaosNiagara' component count 0, new components: 0
[2023.01.26-14.48.33:525][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
[2023.01.26-14.48.33:525][  0]LogShaderLibrary: Display: Logical shader library 'ChaosSolverPlugin' component count 0, new components: 0
[2023.01.26-14.48.33:525][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
[2023.01.26-14.48.33:525][  0]LogShaderLibrary: Display: Logical shader library 'Dataflow' component count 0, new components: 0
[2023.01.26-14.48.33:525][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
[2023.01.26-14.48.33:526][  0]LogShaderLibrary: Display: Logical shader library 'FullBodyIK' component count 0, new components: 0
[2023.01.26-14.48.33:526][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
[2023.01.26-14.48.33:526][  0]LogShaderLibrary: Display: Logical shader library 'GeometryCollectionPlugin' component count 0, new components: 0
[2023.01.26-14.48.33:526][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
[2023.01.26-14.48.33:526][  0]LogShaderLibrary: Display: Logical shader library 'PythonScriptPlugin' component count 0, new components: 0
[2023.01.26-14.48.33:526][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
[2023.01.26-14.48.33:527][  0]LogShaderLibrary: Display: Logical shader library 'UVEditor' component count 0, new components: 0
[2023.01.26-14.48.33:527][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
[2023.01.26-14.48.33:527][  0]LogShaderLibrary: Display: Logical shader library 'Niagara' component count 0, new components: 0
[2023.01.26-14.48.33:527][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
[2023.01.26-14.48.33:528][  0]LogShaderLibrary: Display: Logical shader library 'MediaCompositing' component count 0, new components: 0
[2023.01.26-14.48.33:528][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
[2023.01.26-14.48.33:528][  0]LogShaderLibrary: Display: Logical shader library 'MediaPlate' component count 0, new components: 0
[2023.01.26-14.48.33:528][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
[2023.01.26-14.48.33:528][  0]LogShaderLibrary: Display: Logical shader library 'SequencerScripting' component count 0, new components: 0
[2023.01.26-14.48.33:528][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
[2023.01.26-14.48.33:529][  0]LogShaderLibrary: Display: Logical shader library 'AudioSynesthesia' component count 0, new components: 0
[2023.01.26-14.48.33:529][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
[2023.01.26-14.48.33:529][  0]LogShaderLibrary: Display: Logical shader library 'AudioWidgets' component count 0, new components: 0
[2023.01.26-14.48.33:529][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
[2023.01.26-14.48.33:529][  0]LogShaderLibrary: Display: Logical shader library 'GeometryProcessing' component count 0, new components: 0
[2023.01.26-14.48.33:529][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
[2023.01.26-14.48.33:530][  0]LogShaderLibrary: Display: Logical shader library 'Metasound' component count 0, new components: 0
[2023.01.26-14.48.33:530][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
[2023.01.26-14.48.33:530][  0]LogShaderLibrary: Display: Logical shader library 'ResonanceAudio' component count 0, new components: 0
[2023.01.26-14.48.33:530][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
[2023.01.26-14.48.33:530][  0]LogShaderLibrary: Display: Logical shader library 'Synthesis' component count 0, new components: 0
[2023.01.26-14.48.33:530][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
[2023.01.26-14.48.33:530][  0]LogShaderLibrary: Display: Logical shader library 'WaveTable' component count 0, new components: 0
[2023.01.26-14.48.33:531][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
[2023.01.26-14.48.33:531][  0]LogShaderLibrary: Display: Logical shader library 'Takes' component count 0, new components: 0
[2023.01.26-14.48.33:531][  0]LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
[2023.01.26-14.48.33:531][  0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PuzzlePlatforms. Total 1822 unique shaders.
[2023.01.26-14.48.33:531][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PuzzlePlatforms
[2023.01.26-14.48.33:531][  0]LogShaderLibrary: Display: Logical shader library 'PuzzlePlatforms' has been created, components 1
[2023.01.26-14.48.33:531][  0]LogRHI: Could not open FPipelineCacheFile: ../../../PuzzlePlatforms/Content/PipelineCaches/Windows/PuzzlePlatforms_PCD3D_SM6.stable.upipelinecache
[2023.01.26-14.48.33:531][  0]LogRHI: Could not open FPipelineCacheFile: ../../../PuzzlePlatforms/Content/PipelineCaches/Windows/PuzzlePlatforms_PCD3D_SM6.stable.upipelinecache
[2023.01.26-14.48.33:531][  0]LogShaderLibrary: Display: Logical shader library 'PuzzlePlatforms' component count 1, new components: 0
[2023.01.26-14.48.33:532][  0]LogRHI: Could not open FPipelineCacheFile: ../../../PuzzlePlatforms/Content/PipelineCaches/Windows/PuzzlePlatforms_PCD3D_SM6.stable.upipelinecache
[2023.01.26-14.48.33:532][  0]LogInit: Using OS detected language (en-US).
[2023.01.26-14.48.33:532][  0]LogInit: Using OS detected locale (en-US).
[2023.01.26-14.48.33:532][  0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
[2023.01.26-14.48.33:532][  0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale.
[2023.01.26-14.48.33:532][  0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2023.01.26-14.48.33:532][  0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2023.01.26-14.48.33:532][  0]LogAssetRegistry: FAssetRegistry took 0.0011 seconds to start up
[2023.01.26-14.48.33:598][  0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2023.01.26-14.48.33:622][  0]LogNetVersion: PuzzlePlatforms 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 2707055743)
[2023.01.26-14.48.33:664][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.01.26-14.48.33:664][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.01.26-14.48.33:665][  0]LogPackageLocalizationCache: Processed 36 localized package path(s) for 1 prioritized culture(s) in 0.000101 seconds
[2023.01.26-14.48.33:665][  0]LogTemp: Warning: This is the GameInstance Constructor
[2023.01.26-14.48.33:717][  0]LogMoviePlayer: Initializing movie player
[2023.01.26-14.48.33:718][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 29390A3845A010843425C88F6E6FEFAC | Instance: E1DF38C540DC855E62F44785E775C768 (DESKTOP-3GACMB5-20080).
[2023.01.26-14.48.33:738][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2023.01.26-14.48.33:738][  0]LogMetasoundEngine: MetaSound Engine Initialized
[2023.01.26-14.48.33:739][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2023.01.26-14.48.33:745][  0]LogUObjectArray: 19568 objects as part of root set at end of initial load.
[2023.01.26-14.48.33:745][  0]LogUObjectArray: 190 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2023.01.26-14.48.33:745][  0]LogUObjectAllocator: 4495824 out of 0 bytes used by permanent object pool.
[2023.01.26-14.48.33:746][  0]LogUObjectArray: CloseDisregardForGC: 19568/19568 objects in disregard for GC pool
[2023.01.26-14.48.33:756][  0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 18744 public script object entries (507.99 KB)
[2023.01.26-14.48.33:757][  0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2023.01.26-14.48.33:758][  0]LogEngine: Initializing Engine...
[2023.01.26-14.48.33:758][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2023.01.26-14.48.33:761][  0]LogInit: Initializing FReadOnlyCVARCache
[2023.01.26-14.48.33:761][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2023.01.26-14.48.33:761][  0]LogInit: Texture streaming: Enabled
[2023.01.26-14.48.33:761][  0]LogAudio: Display: Initializing Audio Device Manager...
[2023.01.26-14.48.33:762][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2023.01.26-14.48.33:762][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2023.01.26-14.48.33:762][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2023.01.26-14.48.33:762][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2023.01.26-14.48.33:762][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2023.01.26-14.48.33:762][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2023.01.26-14.48.33:762][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2023.01.26-14.48.33:763][  0]LogAudio: Display: Audio Device Manager Initialized
[2023.01.26-14.48.33:763][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2023.01.26-14.48.33:763][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.01.26-14.48.33:763][  0]LogAudioMixer: Display:   Sample Rate:                                              48000
[2023.01.26-14.48.33:763][  0]LogAudioMixer: Display:   Callback Buffer Frame Size Requested: 1024
[2023.01.26-14.48.33:763][  0]LogAudioMixer: Display:   Callback Buffer Frame Size To Use:        1024
[2023.01.26-14.48.33:763][  0]LogAudioMixer: Display:   Number of buffers to queue:                       1
[2023.01.26-14.48.33:764][  0]LogAudioMixer: Display:   Max Channels (voices):                            0
[2023.01.26-14.48.33:764][  0]LogAudioMixer: Display:   Number of Async Source Workers:           4
[2023.01.26-14.48.33:764][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2023.01.26-14.48.33:765][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.01.26-14.48.33:765][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.01.26-14.48.33:765][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.01.26-14.48.33:767][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.01.26-14.48.33:767][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.01.26-14.48.33:806][  0]LogAudioMixer: Display: Using Audio Hardware Device System (5- TC-Helicon GoXLR)
[2023.01.26-14.48.33:807][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.01.26-14.48.33:807][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.01.26-14.48.33:807][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.01.26-14.48.33:809][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2023.01.26-14.48.33:809][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2023.01.26-14.48.33:809][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2023.01.26-14.48.33:809][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2023.01.26-14.48.33:809][  0]LogInit: FAudioDevice initialized.
[2023.01.26-14.48.33:809][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2023.01.26-14.48.33:813][  0]LogTemp: Warning: This is the GameInstance Constructor
[2023.01.26-14.48.33:814][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.01.26-14.48.33:815][  0]LogTemp: Warning: Found subsystem STEAM
[2023.01.26-14.48.33:816][  0]LogTemp: Warning: Found session interface
[2023.01.26-14.48.33:816][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2023.01.26-14.48.33:816][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.01.26-14.48.33:816][  0]LogInit: Display: Game Engine Initialized.
[2023.01.26-14.48.33:817][  0]LogInit: Display: Starting Game.
[2023.01.26-14.48.33:817][  0]LogNet: Browse: /Game/MenuSystem/MainMenu?Name=Player
[2023.01.26-14.48.33:817][  0]LogLoad: LoadMap: /Game/MenuSystem/MainMenu?Name=Player
[2023.01.26-14.48.33:817][  0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2023.01.26-14.48.33:817][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2023.01.26-14.48.33:817][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.01.26-14.48.33:819][  0]LogStreaming: Display: 0.002 ms for processing 31 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 0 (142->142) packages and 0 (203->203) public exports.
[2023.01.26-14.48.33:821][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.01.26-14.48.33:822][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
[2023.01.26-14.48.33:824][  0]LogRHI: Display: Encountered a new compute PSO: 1411890727
[2023.01.26-14.48.33:824][  0]LogRHI: Display: New compute PSO (1411890727) Description: 27BE2754A1B4355D9A5ED140849AA5F644BA5C86
[2023.01.26-14.48.33:827][  0]LogRHI: Display: Encountered a new compute PSO: 1839076783
[2023.01.26-14.48.33:827][  0]LogRHI: Display: New compute PSO (1839076783) Description: AF159E6D5704BD08B36A3605754F9B781E2452C2
[2023.01.26-14.48.33:827][  0]LogRHI: Display: Encountered a new compute PSO: 1463885958
[2023.01.26-14.48.33:828][  0]LogRHI: Display: New compute PSO (1463885958) Description: 86204157C1A0705E672B15C250D12D95821D254C
[2023.01.26-14.48.33:829][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMenu'.
[2023.01.26-14.48.33:830][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.01.26-14.48.33:831][  0]LogAIModule: Creating AISystem for world MainMenu
[2023.01.26-14.48.33:831][  0]LogLoad: Game class is 'PuzzlePlatformsGameMode'
[2023.01.26-14.48.33:831][  0]LogWorld: Bringing World /Game/MenuSystem/MainMenu.MainMenu up for play (max tick rate 0) at 2023.01.26-07.48.33
[2023.01.26-14.48.33:831][  0]LogWorld: Bringing up level for play took: 0.000261
[2023.01.26-14.48.33:832][  0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2023.01.26-14.48.33:837][  0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2023.01.26-14.48.33:837][  0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> NoCapture
[2023.01.26-14.48.33:837][  0]LogLoad: Took 0.020281 seconds to LoadMap(/Game/MenuSystem/MainMenu)
[2023.01.26-14.48.33:838][  0]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../PuzzlePlatforms/Content/MenuSystem/Audiowide-Regular.ufont' (47K)
[2023.01.26-14.48.33:838][  0]LogViewport: Scene viewport resized to 3440x1440, mode WindowedFullscreen.
[2023.01.26-14.48.33:890][  0]LogSlate: Took 0.000319 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2023.01.26-14.48.33:926][  0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
[2023.01.26-14.48.33:927][  0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=167144, PathHashSize=16, EntriesSize=21840, TotalSize=189000
[2023.01.26-14.48.33:927][  0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
[2023.01.26-14.48.33:928][  0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
[2023.01.26-14.48.33:928][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2023.01.26-14.48.33:929][  0]LogLoad: (Engine Initialization) Total time: 1.24 seconds
[2023.01.26-14.48.33:973][  0]LogRHI: Display: Encountered a new compute PSO: 2995236033