- Multiple locations
- Two looping options
- Specify time it takes to get to the location
Also using a timeline is just how I made the moving platform to begin with; Having a curve that goes from 0 to 1 then back to 0 originally
Video:
Source:
Also using a timeline is just how I made the moving platform to begin with; Having a curve that goes from 0 to 1 then back to 0 originally
Video:
Source:
Oh yeah, using timelines in c++ was a bit tricky, I recall, lol.
Nice job Dan! Thanks for sharing it with both video and code. This is a great base for others to work from.
Yeah, I wouldn’t recommend doing it in C++. I just did it for the sake of doing it, and because I couldn’t be bothered to switch between VS and Unreal when coding the logic.
it is very powerful code but if it is possible for you add some comment to introduce some function,It will be so useful and help people a lot:heart_eyes:
thanks a lot