I don’t understand why the enemy is rolling on the ground though it has quite the same properties and components as the player does.
Here is the video: Platformer2D - SampleScene - Windows, Mac, Linux - Unity 2022.3.7f1_ _DX11_ 2023-09-28 13-53-03.mp4 - Google Drive
Do you have any clue with this mushroom is behaving like that? Please help