using System.Collections;
using System;
using System.Collections.Generic;
using UnityEngine;
public class Hacker : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
MenuInicial();
}
void MenuInicial()
{
Terminal.WriteLine("Qual o seu nome?");
}
void OnUserInput(string input)
{
Menuprincipal(input);
}
void Menuprincipal(string Nome)
{
Terminal.ClearScreen();
var Inicio = "ola " + Nome;
Terminal.WriteLine(Inicio);
Terminal.WriteLine("Bem vindo ao terminal");
Terminal.WriteLine("Aperte 1 para o Pc da casa");
Terminal.WriteLine("Aperte 2 para o Pc da Vizinha");
}
// Update is called once per frame
void Update()
{
}
}
This is my code, i did it so when starting the Terminal , first i would ask the name, so when starting, the name chosen by the player would stay in the begging , but i dont want it to happens every time the player write something , but just that one time in the first screen, how can i make it happens just one time?
I did it! Thx , saw the other lectures and try to use the ideia in the screen selection.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hecker2 : MonoBehaviour
{
string ID;
int level;
enum Tela {Menuinicial, MenuPrincipal, MenuDeJogo, Vitoria};
Tela TelaAtual;
// Start is called before the first frame update
void Start()
{
MenuInicial();
}
void MenuInicial()
{
TelaAtual = Tela.Menuinicial;
Terminal.WriteLine("Qual o seu nome?");
}
void Menuprincipal(string ID)
{
TelaAtual = Tela.MenuPrincipal;
Terminal.ClearScreen();
var Inicio = "ola " + ID;
Terminal.WriteLine(Inicio);
Terminal.WriteLine("Bem vindo ao terminal");
Terminal.WriteLine("Aperte 1 para o Pc da casa");
Terminal.WriteLine("Aperte 2 para o Pc da Vizinha");
}
void OnUserInput(string input)
{
if (TelaAtual == Tela.Menuinicial)
{
ID = input;
Menuprincipal(ID);
}
else if (input == "menu")
{
Menuprincipal(ID);
}
else if (TelaAtual == Tela.MenuPrincipal)
{
if (input == "1")
{
level = 1;
StartGame();
}
else if (input == "2")
{
level = 2;
StartGame();
}
else
{
Terminal.WriteLine("Escolha uma opçao valida");
}
}
}
void StartGame()
{
TelaAtual = Tela.MenuDeJogo;
Terminal.WriteLine("Voce escolheu a opçao" + level);
}
// Update is called once per frame
void Update()
{
}