Fusion Core Mk II - hard surface doodle

I usually have quite complicated workflow due to making game-ready assets (going through multiple tools, like marmoset toolbag and substance painter). But today I did something 100% in Blender :). That was kind of cool, lightweight process. Have to do it more frequently :slight_smile:

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Well done @bOBaN as that render looks like a top notch item from a big name store. :grinning:

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Thank you! I was trying to go for a ‘product visualization’ look :smiley:

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I think you obtained it. :wink:

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