There’s a subreddit called Daily3D (reddit.com/r/daily3d) which gives a random topic from a list everyday for people to practice modeling. I’ve started using it to practice speed modeling, since I want to get faster/more time efficient.
I thought you guys might like to know about it if you don’t already, and I wanted to share my work here too, since I feel like this is my home community .
For each blend, I’ve given my self a one hour time limit for everything; planning, finding references, modeling, rendering (though I usually go a few minutes over ). Here’s what I’ve done so far:
Day 1 - Coffee Maker
Cycles
Day 2 - Night Light
Cycles. Tiles from Textures.com, Moon from my Dark Castle redo, Moon texture from https://www.solarsystemscope.com/Textures
Day 3 - Cheese
Cycles. Procedural Textures
So far my main reflection is that one hour goes by so fast, and I’m not able to get very much done, but that is exactly what I’m hoping to improve by doing these. As always, I’m open to critique, especially as it to relates to speed/efficiency in this case.