I created this scene to see if I could improve my original Cube Dude “The Pool” animation. Seen here Full animation movie "Stress Ball - The Pool"
Rendering this single frame takes about 10 min. And my animation is about 2700 frames. Which means more then 19 days of continuous rendering. For 90 seconds of movie time. So I cancel this project for now.
The composition of this frame is not so interesting. But I applied the following techniques:
- Beach sand in front are sand particles (150.000).
- Sand in the back is just bitmap plus normal map, avoiding sand particles which uses a lot of memory.
- Added an oval vignette (image corners darker).
- Coconut hairs about 2000.
- Added normal maps to Duck and Ball to mimic plastic seams and dents (but quality is low). Trying to keep mesh size low.
- Red-white towel baked from a cloth physics simulation.
- Slight camera blur.
- Render samples 96. Could be higher to improve the dive glass reflection and transparency. But tried to keep render times low.
As always, happy render times.