This is the Blender collaboration 2021, week 25 challenge. Don’t be afraid to join, a lot of us are beginners. This is all to practice, to have fun, to learn, and get together.
This week’s subject is “Forest”.
Forest - A forest is an area of land dominated by trees. Hundreds of definitions of forest are used throughout the world, incorporating factors such as tree density, tree height, land use, legal standing and ecological function
You create whatever object or scene or whatever you can think of that has something to do with the subject. It can be as simple or complicated as you want, all entries are welcome!
Post your picture here in this thread. And at the end of the week, we start to vote. And if you are the winner, you may choose the next subject.
I’ve just noticed that I forget to render fence gate :D. Without fance gate there is no point to use fences lol -_-). I should check render button before render. Anyways, I don’t want to wait 15 more minutes to render it again. Thanks for your good comments!
How did you make leaves @Aditya_Anumod, it seems great. I am not brave enough to zoom my leaves :D.
This one was a lot of fun and I think I’m getting much better at appropriate lighting for dark scenes.
I should have thought of this one for Neon last week too, but I swear, the forest is there.
And for the sky in the background, I deleted a lot of faces off a sphere and scaled it up to fit the camera. Emission again, but on the Surface output since it’s basically a curved plane with about 30 faces. Again, here’s the node setup:
Thanks for the tip. I’ll use that trees in my game and I was trying to reduce triangles as much as possible. I couldn’t achieve this with Sapling addon.
Good work. Especially I like ground.
Did you ever use randomise rotation / randomise position before? I reccomend you to use randomise rotation with your trees.