Thanks, I spent a reasonable time om bending the spring using Blender physics. But without any success. But I’ve no clue where to begin. I even used a soft body. But that failed too. I saw some swinging rope techniques using hooks. But then I went for a Mesh deform.
But now I noticed that the string stretching is wrong … Endpoint curves need to be closer than in the middle with more weight, more stretched.
Maybe my brain is wired to see “Banksy”?