Day 13: Skeleton
Time: ~6h
And how it really looks:
I have bitten more then I could chew during this one. Results are not tragic, but it took a long time… Need to select the next days with smaller scope…
It was good anatomy lesson as well. I took some liberties in representing actual skeleton to keep it (semi) low poly, like f.e., I didn’t model all the ribs. I wasn’t able to model the skull… so I sculpted it at first and then retopologized to low poly version.