21_zr_cu2
Topic | Replies | Views | Activity | |
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Use Quaternion.RotateTowards() instead of Quaternion.Slerp() | 3 | 6288 | November 8, 2022 | |
I used transform.LookAt() for my rotation | 2 | 1370 | August 2, 2022 | |
[Solved] LookRotation is passed a non-normalized vector in the lecture code | 4 | 3425 | April 25, 2020 | |
Help. I can't make my enemy face the Player (Video 184. Zombie Runner) | 9 | 5615 | September 7, 2019 |