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isTransitioning question
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2
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349
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May 30, 2024
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Accessing the rocket audio
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2
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525
|
March 31, 2024
|
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I don't understand the problem
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5
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586
|
April 9, 2024
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Is it okay that I did it this way?
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3
|
531
|
April 22, 2024
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Null AudioClip error after landing and crashing
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2
|
829
|
December 23, 2023
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A little yet useful sfxPlayer function!
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0
|
1031
|
August 30, 2023
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Disabling the movement script and sounds
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2
|
1318
|
July 21, 2023
|
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Prefab Variant?
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2
|
2147
|
March 14, 2023
|
|
I am getting a warning on 49, Bool Variable For State
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4
|
2359
|
January 31, 2023
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Setting variable in Switch or Method
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3
|
3201
|
November 14, 2022
|
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Nothing plays after the "audioSource.Stop" step
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3
|
3634
|
October 14, 2022
|
|
Getting NullReference Error
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3
|
4370
|
July 20, 2022
|
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isTransitioning turn of events clarifiation queston
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2
|
5423
|
April 12, 2022
|
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PlayOneShot was called with a null AudioClip
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2
|
9754
|
March 27, 2022
|
|
Successfully failed
|
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0
|
5795
|
February 27, 2022
|
|
Quick question
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3
|
6248
|
January 6, 2022
|
|
How is set the collider to my ground model that fits
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2
|
6726
|
December 6, 2021
|
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About bool isTransaction
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2
|
6818
|
November 28, 2021
|
|
Improving the code thanks all the teach by Rick!
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0
|
6790
|
November 7, 2021
|
|
How to allow other audio clips to play but stop thruster audio?
|
|
2
|
6970
|
November 1, 2021
|
|
Rotate only when thrusting
|
|
0
|
7270
|
July 24, 2021
|
|
This lesson confused me a bit
|
|
8
|
8096
|
April 12, 2021
|
|
Different Code
|
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0
|
7965
|
March 11, 2021
|