Asking about another way to avoid expected null values
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3
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533
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June 15, 2023
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Sometimes the player attacks, sometimes not
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10
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971
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February 4, 2023
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Another way to use default
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2
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938
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December 17, 2022
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Weird issue with recognising projectiles
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5
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1044
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September 4, 2022
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Unarmed as a weapon gets around all this
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6
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2391
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April 22, 2021
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Refactor lines of code, decrease speed?
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4
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2173
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March 13, 2021
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Resetting default animator null reference
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6
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2284
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February 21, 2021
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Animator Override related bug for enemies
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2
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2170
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November 30, 2020
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Brain hurting from taking notes on the animator refactoring
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3
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2196
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September 20, 2020
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Alternative Type Cast
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1
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2244
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August 30, 2020
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Null reference error
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3
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2289
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August 3, 2020
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