Asking about another way to avoid expected null values
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3
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439
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June 15, 2023
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Sometimes the player attacks, sometimes not
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10
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850
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February 4, 2023
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Another way to use default
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2
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849
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December 17, 2022
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Weird issue with recognising projectiles
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5
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962
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September 4, 2022
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Unarmed as a weapon gets around all this
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6
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2298
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April 22, 2021
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Refactor lines of code, decrease speed?
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4
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2041
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March 13, 2021
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Resetting default animator null reference
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6
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2109
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February 21, 2021
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Animator Override related bug for enemies
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2
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2072
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November 30, 2020
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Brain hurting from taking notes on the animator refactoring
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3
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2107
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September 20, 2020
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Alternative Type Cast
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1
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2144
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August 30, 2020
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Null reference error
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3
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2180
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August 3, 2020
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