Your Design For Your First Moment

Not very original, but:

  1. One sentence: The village was overrun by bandits while you were away. Now you must save your family and neighbours.
  2. Location: In and around the village.
  3. Objective: Enter a village besieged by bandits and rescue the villagers.
  4. Options: Enter the village in the front or sneak in from a side-road, trying to be stealthier

One sentence:
The player reaches a patrol of several guards and has to find a way past them.

Where:
On the edge of the town

Trying to do:
Get past the patrol without dying, preferably even without getting hurt

Meaningful choice:
Take on the guards either all at once or one by one, or find a way to avoid them altogether.

One Sentence
Player approaches a little village being ransacked and the only way through is to defeat the ransackers.

Where
A village in the middle of the forest

Trying to Do
Defeat the men and stay alive

Meaningful Choice
Attack by lurining or attack all at one.

One sentence:
Falsely imprisoned, the player has lost all their equipment and must sneak past the guards, retrieve their items, and escape the prison.

Where:
The city prison.

Trying to do:
Avoid the guards, stay alive. Avoid fighting until items are retrieved.

Meaningful choice:
Sneak out of the prison with minimal combat, or retrieve your weapons and make the guards pay.
  1. One sentence:
    The player gets close to a guards´ dorm and a very well guarded warehouse
  2. Where:
    In a small village found during player´s journey
  3. Trying to do:
    Stay alive and continue the journey
  4. Meaningful choice:
    Pass through the guards that are protecting the warehouse or get an alternative path through the dangerous forest

One sentence overview of the moment

Our hero needs to retrieve food and supplies from the barn before heading out into the wild. But evil people are searching for them.

Where is the moment taking place?

On the farmstead where the hero lives.

What is the player trying to do?

Outmaneuver or overwhelm the guards in order to reach the inside of a building

What is one meaningful choice you can give the player?

Do you want to fight the guards, sneak past them or lure them away?

Overview:
The player needs to escape the village past the curfiew hour to meet the rebels that live in the forest.

Location:
The village where the hero lives.

What is the player trying to do:
Go out of the village and reach the forest

Meaningful choice:
Fight the guard, sneak behind them, or run for the forest and hope to live.

1 Like

Hello!
First of all, I have read some of the submissions and it is amazing how creative people are!
Anyway here is my idea.
This should be practically at the beginning of the game so it is expected that taking on even a relatively small group of bandits can be challenging especially if Strength was not invested in. Even the reward is modest since the herbology guide reveals the most common location of basic plant ingredients. Exploring the region on your own will eventually garnish your personal maps.

1-On your quest to earn the title of Sentinel, you come across a village occupied by bandits

2-The mountainous region of Altima

3-Get a copy of the region’s Herbology Guide from one of the residents, a renown herbalist

4-

  • Join the bandits and exterminate the villagers for a chance to get the Tome ( the guide will be partially destroyed and will only return a portion of its potential)
  • sneak past the bandits to embark on a mission to bring back the villagers equipment they need to fight back
  • sneak and get their loot from the bandits to give it to them right away(the villagers will attack the bandits on their own and may be defeated if you do not help).
  • go head on and fight the bandits, and bring back the loot to the villagers(they will offer the loot as a reward since they don’t need the equipment). The herbalist will gladly share his knowledge

  1. One sentence:
    While the hero escapes from his village, he is intercepted by soldiers.
  2. Where:
    Forest near the hero’s village.
  3. Trying to do:
    Escape from the ruined village, defeat some enemies.
  4. Meaningful choice:
    Dodge obstacles, attack enemies, defeat and RUN!!! Escape!!!
  1. Get past the guards to collect a relic that was stolen by the guards
  2. Guard Settlement
  3. Collect relic by any means necessary
  4. Kill or sneak by the guards using terrain and the suspicion system built on the guards.

First moment

  1. In order to obtain important information from an NPC, the player has to find his daughter, who hasn’t been seen for a while…before leaving town, the mayor asks if the player can find his son, a guard who has also gone missing, in return the player will be given anything he needs (gold, equipment…)

  2. The moment takes place in a forest, where the daughter can be found

  3. The player is trying to rescue the daughter from the rogue guards who captured her

  4. After hearing the story of the guard and the daughter, the player can choose between rescuing the daughter or letting the guard have his way with her…

  1. One sentence overview of the moment:
    The player accidentally drops an expensive cup of tea given to him by the royal family
    and is immediately surrounded by the nearby soldiers

  2. Where is the moment taking place?
    The town square

  3. What is the player trying to do?
    Run away from the guards and find glue to fix the broken tea cup

  4. What is one meaningful choice you can give the player?
    Attack guards or have a delightful conversation with them

My first moment:

  1. Skeletons are wandering the streets searching for the living.

  2. An old town with wooden houses with no defense.

  3. Defeat all skeletons to free the town, so people can leave their homes again.

  4. Some skeletons are waiting longer at the waypoints and watching the patrol route
    gives the player a window , when to attack and fight one by one.

1 Like
  1. One Sentence: Our protagonist wanders into a small village, unsure of where he is, or… who he is… but before he can wonder any further, the screams of villagers sends him leaping into action, as a cackling horde of skeletons assaults the villagers.

  2. Where: A small, medieval village.

  3. Goal: Destroy all the skeletons before they breach the houses.

  4. Meaningful Choice: Take them little by little and risk their breaching the doors, or wade into the fight and try to take them by slaughter.

1 Like

One Sentence
Guards have come to the village to kidnap a small child.

Where
your village

Trying to do
Protect the child

Meaningful Choice
Fight or runaway

1 Like

one sentence
after arriving at the village, the captain (pirate) that brought you here demands tribute be paid.

where
village docks

trying to do
get to the village

meaningful choice
pay the tribute, or battle the pirate - if you pay, he will be back for more, if you battle, he will return with his crew.

2 Likes
  1. One sentence: the player reaches a pacific but defensive town that will attack everyone that approuchs.
    2 Where: In a small town that holds the location of the treasure
    3.Trying to do: Find the document that has the location of the treasure
    4 - What is the meaningful choice? Kill the guards or just sneaky over them. If the player decids to kill, later when he return to the town it will be destroied because raiders came in and there were no one left to defend it
2 Likes
  1. wake up in a coffin (sarcophagus) … what the hell is going on? I remember how I died, this is hell? whatever it is, I won’t stay here …
  2. in dungeons
    3.just finding out what happened to the player
    4.go out(A) or deeper(B) , there are skeletons… they are not aggressive “A” just go out - > few agressive monsters - > classic friendly town. "B"skeletons cooperate if you hit them - > you must go deeper, - > 1 bigger monster(give equip) - > secred way out - > town
2 Likes

One Sentence: Having won, and lost, fortunes during a lifetime of adventuring our protagonist returns home to tell tales and enjoy a quiet retirement but the screams and bandits in the distance suggest otherwise. Fortunately he’s all out of bubblegum.

Where: A small, quaint medieval village surrounded by tall hills that our hero grew up in many years ago

Trying to: Beat your way in, through or around the “bandits” and discover what’s going on.

Meaningful Choice: Take them head on or sneak around them. Watch out for patrols and that big ugly one looks like a handful.

2 Likes

One sentence: The protagonist returns home from hiding in his hometown, unfortunately, he forgot to pay taxes and now the IRS is on his tail and trashing his little village, he now has to contend with blind, unarmed tax collectors.

Where: A small village with a forest and hills surrounding it.

Trying to: kill the tax collectors and make sure everyone’s alright

Meaningful choice: pick the ignorant tax collectors off 1 by 1, avoid each other’s patrols, and strike when no one’s looking

overall (prototype) map:

prototype town:

3 Likes

Privacy & Terms