Your Design For Your First Moment

One sentence :
The player must convince the villagers standing in front of the gates to let her/him through to defeat the evil king. The villagers think that there king is pure and just and never makes a wrong decision

Where : At the fort’s entrance

Trying to do : Kill the villagers or persuade them to let you through.

Meaningful choice : You could kill the villagers if the conversation goes south but then you would be shunned by your clan and later kicked out for harming innocent civilians OR you could make them see how there king is using them as a tool and masquerading his appearance to achieve his goals.

1 Like

Hi. Here i go;

  1. One sentence:
    The player tries to get passed the guards to go to the next town

  2. Where:
    Guards are located in the town’s square

  3. Trying to do:
    The main goal is to go to the next town

  4. Meaningful choice:
    There are two options; the player either sneaks around the guard’s or has to fight through his way but that might alarm more guards

Design a First Moment:

  1. One sentence:
    A few hours after sunset, a band of 8 hollow souls emerges from the fields. They spread out singly or in groups of two and attack the locals. Not long after the fighting begins, a fire starts in one of the houses and unless put out, it will spread through the town. For each hollow soul the PCs kill, the townsfolk kill two of them. The PCs should not fight more than 1 hollow soul at a time. Give Fortune to the first character who takes action to protect the community.

  2. Where:
    A farm community, close to Urtigueira. Quite small, home to a few dozen people who make their living tending to travelers passing through, who are growing less and less common. Wheat fields surround the community for miles.

  3. Trying to do:
    Defeat the hollow souls, stay alive, save town from fire

  4. Meaningful choice:
    Attack all Hollow souls at once or lure individuals away / Let the city burn or help the townfolks to cease the fire

1 Like
  1. One sentence:
    The player starts at a village, he has 3 posible paths, in every path there is something different.
    path 1: a bunch of guards
    path 2: a really strong guard
    path 3: 2 weak guards
  2. Where
    The village and all the 3 possible paths
  3. Trying to do:
    He needs to leave the village because it has been haunted
  4. Meaningful choice:
    Choose whatever path will take him out of the village (he chooses what to fight)
  1. One sentence:
    The player wants to kill ‘Boss’ for an old revenge. He/She comes to his area protected by different layers of soldiers.

  2. Where :
    On the Boundaries of his(Boss) territory

  3. Trying to do:
    Reach the boss and kill

  4. Meaningful Choice
    The player can try to escape without fighting with some of the soldiers. But he must have to fight with some of them.

  1. One Sentence :
    A guard slumps, dead, at your feet, close by you hear the voice of more guards, you must escape, but where to?

  2. Where :
    Outside a small village

  3. Trying to do :
    You don’t know, you just got here, escape seems best.

  4. Meaningful choice :
    The player can run or fight.

1.One Sentence:
You are on your way to the village injured after a fight with a couple of enemies in the forest, when you happen to stumble upon a villager be attacked by a enemy.

2.Where:
In the forest close to the village gates

3 Trying to do:
Trying to get back to the village to recover

4 Meaningful choice:
The player can either ignore the situation and go to the village to recover or rescue the villager.

First moment:

  1. Player encounter a small outpost along the main road, which mighth hold some loot.
  2. Small outpost outside of town, along the main road.
  3. Defeating the guards and stay alive.
  4. Attack all at ones, or in smaller packs. Dodge or try to defeat the patrol on the main road.

One sentence:

The town guard is on alert for smugglers, suspected of carrying dangerous contraband, and will attack anyone they find suspicious on sight.

Where:

Small village on a trade route hub

Trying to do:

Get past the village to continue their journey

Meaningful choice:

Fight the guards or sneak around them.

You are sourrounded by gaurds

Center of the village

kill all the gaurds in the village

Fight all at once or lure individually

One Sentence: Wrongfully imprisoned by the Royal Guard, the player has broken out of prison and the town is now on high alert.

Where: In the town, crossing from one side to the other

Objective: You must escape town without being caught and find who framed you.

Meaningful Decision: The player must decide if they wish to use brute force to deal with the guards, stealth kill the guards, or escape without killing anyone.

2 Likes

Hi everyone,

  1. One sentence:
    The player comes across a guarded warehouse, with war supplies able to be stolen or destroyed.

  2. Where:
    A secluded warehouse.

  3. Trying to do:
    Disrupt the supply line.

  4. Meaningful choice:
    Can steal or destroy the crates.
    Can also direct combat approach or stealth only.

1 Like
  1. One sentence (I cheated, I added a second one… >.> ):
    • You make it to the path that will eventually lead to the village center (essentially the village itself), and there are bandits patrolling the entire way there. You must find a way to your objective in the village of Ason, and perform your task without Mercenary Shenk learning of your presence.
  2. Where:
    • Small, isolated collection of houses at the end of a long path through the woods
  3. Trying to do:
    • Make it to the center of the village, and light the lantern so you can meet Suhran; do so with no other bandits around, or else Suhran will not be able to meet you.
  4. Meaningful choice:
    • Stealthily make your way to the village center without any bandits chasing you there, or simply massacre them all so that there are no witnesses, and get your task done very… very quickly (before the Mercenary comes to finish you off)

One Sentence: You are trailing a guard and you follow the guard into a dungeon to realize that the guard was taking you into a trap.

Where: Dark Underground Dungeon

Trying To Do: Find The way out of the dungeon and get information from the guard

Meaning Full Choice: Make noise and attack everyone or approach every enemy silently or run for the exit of dungeon without alerting anyone

One sentence: After going through a huge desert, the player finds a small town. Some villagers tell that the king has created true anarchy in the city and they asked the player to liberate it.

Where: The bridge between the world’s kingdoms

Trying to do: Enter to the city defeating the guards

Meaningful choice: The player can visit the nearby town before heading towards the city to earn useful information about how to defeat/evade guards, or the player can go straight to the city to fight them.

1 Like

One sentence overview:

Reach the safe house and save the prisoner from the village guards.

Where:

A Flora village

Trying to do:

Get to the safe house alive

Meaningful choice:

Fight all the guards or only those at the safe house

1 Like

One sentence overview:

Player is a hostage, a wants to escape from hostile camp full of soldiers.

Where:
Burned village in the mountains.

Trying to do:
stay alive & escape the camp.

Meaningful choice:
Escape with an unknown, injured woman (more dangerous) or alone (in hope to warn friends).

2 Likes

My attempt:

One sentence (or two) overview:

Player reaches a small village with a suspicious number of guards. Why are there so many there, why do they all look so incredibly grumpy and is it worth the risk to fight through them to investigate the village.

Where:

Small village in the middle of nowhere

Trying to do:

Get past the village.

Meaningful Choice

  • Ignore the situation in the village and just walk around it - Safest option

  • Try to lure guards individually, beat the snot out of them and investigate their presence there - Difficult but do-able, just watch out for all the patrols.

  • Run in, fists flying and lay waste to the pitiful guards then investigate the village - Basically impossible to win without health potions* :slight_smile:

*Health potions sold separately.

1 Like
  1. One sentence:
    While going through a forest, the player discovers an old abandoned village with bandits and something valuable lingering around.

  2. Where:
    Abandoned village within a forest

  3. Trying to do:
    Get the valuable treasure, defeat bandits, find out what happened to the village

  4. Meaningful choice:
    Carefully approach the treasure without being seen (enemy patrols) or confront the bandits directly

  1. One sentence:
    The player stumble on some bandits who try to rob or harm a local woman
  2. Where:
    Near Outskirts of Town
  3. Trying to do:
    He has 3 choices
  • Just walk away
  • Talk through bandits not to rob or harm her
  • Or, fight with all of them and rescue women
  1. Meaningful Choices
    If you can talk through them to not harm her that will be the best option but they are bandits you can’t really trust them.
    if you just walk away and somebody found out you let the women get killed you could be exiled or executed
    If you kill all the bandits you will get price on your head if someone finds out
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