This course is really pushing me but this was something I learned in the 2d course and had the attack animations ready to go so I got it all hooked up! It still needs tweaks but this rough setup worked!
Also the Interface action is exactly what I was thinking we should do. I was expecting to put the same method in each class and call them with the name but this is even better and makes so much sense to my brain!
I’m using models from the low poly character blender course for the player and a quick and dirty make something with metaballs from the full Blender course for the enemy