Working with new input system touchscreen

Hi, Im trying to make a mobile game, and i find that the new input system is not very friendly for that, and atm is not working with unity remote 5, also there are some methods that you use like “Mouse.current.leftButton.wasPressedThisFrame” that it seems dont have a similar alternative on Touch, so im thinking maybe i should continue my development with the old input system, my question is: Is there a problem with following this tutorial with the old input system? Im asking that becose im not sure if the “wasPressedThisFrame” boolean does something in the background and therefore i need to complete that with my own code, or there is no problem? Thanks

Hi Ofelia,

During the course we set the input system to both. A lot of people get errors if they set it to just the old or just the new system. If you are using both there should be no issue getting input from the old system for your mobile input.

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