Blender Environment Artist: Create 3D Worlds - Lecture 22 Marking seams. Why does my unwrap go diagonal when Grant’s is Vertical in the UV Editor?
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I don’t think it’s the answer you’re looking for.
However, using the diagonal means more texture space for the UV Island.
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Different Blender version. Later versions changed the unwrapping algorithm.
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Thanks for your help I appreciate your feedback greatly.
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I was happy to hear your answer. I greatly appreciate your feedback.
Thanks again…
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