What Will I Build: ShooterGame MultiPlayer Session Based

Hi all,

1). A RealTime/Session based multiplayer game
2). Hobbiest, I have been a programmer for 6-7 years but would love to start applying my knowledge to creating games.
3). I would love to make a multiplayer Shooter game that is high tempo and aerial based. Focusing on art and game mechanics.
4). I think I will be fine with coding and logic although the unreal api is extensive there are alot of places to get assistance when in a jam(I also love figuring shit out). Networking is a worry; however, I do have a pretty good understanding of it a higher level and again there is a lot of guidance out there. The design, art and animation of the game are huge concerns as I feel that getting information/advice/help in such a subjective area is going to be difficult.

My plan is to make the core elements of the game and then approach other people to hopefully generate interest in collaborative work.

Paul

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Hi. Thanks for sharing. Good luck Paul and hope you enjoy the course.

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