What was the trigger?

What was the trigger to put items in the inventory here?

I saw Sam reduce the number of objectives to 1

What triggered items(reward) to the Inventory?

Thanks

The QuestList.CompleteObjective() evaluates if the Quest is complete, and then distributes the items if it is complete.

Hello and thanks for your efforts!

Did you see that slide show?
My designer simply does not understand how to tie this all together.

Please check this out and help me help him
Help for my designer

Thanks

I have to be honest, Steve, the slide show is a bit confusing. The slides don’t match the text next to them. I’d start by making sure that the images and the slides were together.

thanks for the awesome information.

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