What I'm building

I’m working on a real-time multiplayer game at my new job. I’ve learned the basics of creating games in Unreal with Blueprints, though the C++ side of UE, especially multiplayer, is a challenge for me. I learned C++ (to include networking) over 20 years ago and am in the process of refreshing those skills, both in Unreal and in general. So, I have a lot to learn & hope this course will teach me what I need to know to be successful at creating multiplayer games.
If you end up teaching a BP-based Unreal course, I’ll certainly take that as well.
Thanks,
Rob

1 Like

Hi Rob,
I hope you enjoy the course. Most of the course could probably be done with BluePrint - certainly most of the code relating to menus could be.

Good luck and hope you have fun.

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