Just for my information (and because I can’t just find a clear answer in the documentation), what happens if we try to:
- (CinemachineTargetGroup) AddMember that already exists?
- (CinemachineTargetGroup) RemoveMember that doesn’t exist?
Should we prevent this to happen, using a test likeif(targetGroup.FindMember(CurrentTarget.transform) == -1)
or is it useless?
Thanks!
PS: The title is a tribute to Randall Munroe, as you may suspect