What are you excited to implement in Game Kit?

I am excited to learn.

  1. Asset Placement for a level
  2. Learning basics of Unity
  3. Fight interaction

I’m really not excited to do anything in particular with this game as I don’t particularly enjoy 3D action games as a rule and cannot stand running around to find multiple keys in order to progress. However, watching the video has gotten me to think about:

1.Ways I might use the engine that I hadn’t previously considered
2.Getting the foundation of Unity I would need to start fleshing those things out (or seeing if any of them are possible/feasible)
3.Wondering how difficult it would be to create 3D character models I like (I’ll find out when I do the Blender course)

Enemeys
power ups
checkpoints

  1. i want to add my assets that game
  2. i want to making another levels
  3. having fun
  1. Open, beautiful game world design
  2. Interactive NPCs
  3. Day/Night scenes
  4. Weather changes
  5. Combat design system
  6. Heck, I just want to learn more about 3D game development!
  • Dodge ability with animations
  • Add ranged weapon
  • New animate monster with faster ranged weapon (go along with dodge)
  • Fix artificial level boundaries to have visual presence rather than just not being able to move through an apparent open space.

I believe for me since I am learning Unity is everything, but if I have to choose at the moment 3 things it would be;

  1. Assets: Add more weapon choices with rare coloring (Green, Blue, Purple & Orange)
  2. Effects: Add power-ups for special abilities and powerful attacks.
  3. Audio: Voices for power-ups.

I’m excited to create complex levels.
I’m excited to create unique enemies.
I’m excited to create unique challenges.

What are the three things that you’re most excited to implement?

I’m really interested in narrative design in 3d environments and would like to tell a nonlinear story through environmental features:

  1. visuals (and objects and FX)
  2. sound
  3. Story Glyphs, Tomes, and Flavor Text
  1. Creating a beautiful Envirment

  2. Create Custom NPC

  3. Create Unique Quest

1 . Triggers which need weight to keep it open.

  1. A Steahl passage.

  2. Climbing

The three things im most excited to learn about are.

  1. Scene building and map design, i have always loved the idea of creating a world and hidden secrets.
  2. Learning to actually write code and understand what i wrote and why and how to edit it
  3. Combat, Movement and more COMBAT.

What are the three thing that you’re most excited to implement?

  1. New Enemies and Attacks
  2. Player Experience and level ups
  3. Weapons and combat Leveling

I am excited to create:
Enemies that the player can fight
Ability to collect items to unlock different things
How to create a pause/home screen

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