Just like many if not all English-speaking country, the UK is using QWERTY keyboard.
As a French, I know that we use AZERTY keyboards in France; and I am sure there are different key placements in other countries.
My question is regarding the coding for the rotation of the Player.
Below is the code given by Rick:
If I code this with a QWERTY keyboard, the keys will be incorrect for an AZERTY keyboard for example (A and Q are inverted, same with W and Z, M is in a different position to open a map, etc)
How would go about fixing this?