Hi!
I actually was one of the supporters in the original Kickstarter campaign for this course, and enrolled as soon as it was out, but never actually sat down to take it until now – I know, a little embarrassing… However, I’ve never forgotten about it, and am finally ready to commit to the course; it’s time!
I have a background primarily in Media, Performance, and Education, but am also a technologist, and have taught at the high school level for over a dozen years (not only in theater & film, but also math, physics, and computer science – i’m also the person who is responsible for teaching all the rest of the faculty how to use the technology available at the school and how to better incorporate in into their curricula).
Through my work as a Technical Producer for Oculus VR, and more recently for both HTC/Valve & Google Cardboard Team, I have become immersed in the VR world, and started creating my own content. Up to this point, since I’m a filmmaker, it has all been 360 video, captured with cameras rather than CG. Well, the more I make, and more involved I get, the clearer it is to me that I really need to learn to start working in Unity and/or Unreal.
So, here I am!
Of course, now I see Ben has created a VR specific course, but I still think I will start here (especially since I already paid for it!), and I will probably end up buying the Unreal course, too – in fact I wonder if maybe I should skip Unity and go to Unreal…
Anyway, excited to finally be here and looking forward to making some great stuff with you all!!!