Hello,
I have an issue during this chapter (Udemy C++ Fundamentals Castle Clash Chapter. 18: Enemy Class) where when I compile and test in VSC it doesn’t show the idle animation of the goblin or warrior; but if i run the .exe it will. Has anyone ran into this issue before?
Up until this chapter (Enemy Class) I had no issues. I have vetted the code to the best of my ability to compare it to the chapter provided commits but I have no doubt I may have missed something. It is just unusual to me that it would run fine through the .exe and not through VSC.
I can post the code for each file if necessary but wanted to see if this is a known issue first.
VSC Ver: 1.85.0
raylib 5.0
C++ Skill Level: beginner