Video is outdated in how to enable replication

This video is a bit outdated, as you can now set replication to enabled on the constructor by using

{
	PrimaryActorTick.bCanEverTick = true;

	// The new way
    bReplicates = true;
	SetReplicatingMovement(true);

	SetMobility(EComponentMobility::Movable);
}

void AMovingPlatform::BeginPlay()
{
	Super::BeginPlay();

    // The old way now commented out

	// if (HasAuthority())
    // {
	//     SetReplicates(true);
	//     SetReplicateMovement(true);
	// }
}