Updating Location On Client Only Explanation

the platform is moving on the client viewport and it is not moving on the server viewport. I think that is happening because the client is updating the location of the platform in its tick and it is putting it in the view, but the server is not updating the location of the platform in its tick: and because of that there are no changes for the state of the platform on the server so the server does not replicate the state of the platform on the client nor correct it because it only does that when there are some changes to the replicated actor or properties state on the server.

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Hi and welcome to the community.

I think you are understanding what is going on.

I hope you enjoy the rest of the course.

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