Unable to import Bull Cow

Hello,
I’m at Lecture 33 where I try to import the Bull Cow game. I did what the instructor said to rebuild the modules. But then I received this error message:

2 Likes

I have the same problem & I can’t solve it.
someone, please help
first, tell me to rebuild


later tell me cant compile try to build from the source manually

Please provide your logs.

For Windows that’s in that Saved folder and then Logs.
For macOS open Finder and do Cmd + Shift + G and enter "~/Library/Logs/Unreal Engine".

I’ve copied and pasted the entire content in the log file as shown below, please tell me if this’s the proper way of showing you the log file so I will do it right next time. Thank you.

Log file open, 10/09/20 22:17:33
LogInit: Display: Running engine for game: BullCowGame
LogPakFile: Registered encryption key ‘00000000000000000000000000000000’: 0 pak files mounted, 0 remain pending
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 20 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.183064
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ‘’
LogPluginManager: Mounting plugin AppleVision
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin Firebase
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin WebMMedia
LogInit: Warning: Incompatible or missing module: BullCowGame

Running Mono…

Setting up Mono
/Users/Shared/Epic Games/UE_4.22/Engine /Users/Shared/Epic Games/UE_4.22/Engine/Binaries/Mac
Triggered an exception while looking for SDK directory in Xcode.app
System.IO.DirectoryNotFoundException: Could not find a part of the path ‘/Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs’.
at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <98fac219bd4e453693d76fda7bd96ab0>:0
at System.IO.FileSystemEnumerableIterator1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.FileSystemEnumerableIterator1[TSource].CommonInit () [0x00054] in <98fac219bd4e453693d76fda7bd96ab0>:0
at System.IO.FileSystemEnumerableIterator1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <98fac219bd4e453693d76fda7bd96ab0>:0
at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <98fac219bd4e453693d76fda7bd96ab0>:0
at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:0
at System.IO.Directory.InternalGetDirectories (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:0
at System.IO.Directory.GetDirectories (System.String path) [0x0000e] in <98fac219bd4e453693d76fda7bd96ab0>:0
at UnrealBuildTool.AppleToolChainSettings.SelectSDK (System.String BaseSDKDir, System.String OSPrefix, System.String& PlatformSDKVersion, System.Boolean bVerbose) [0x00018] in :0
ERROR: Invalid SDK MacOSX.sdk, not found in /Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs
LogInit: Warning: Still incompatible or missing module: BullCowGame
LogExit: Preparing to exit.
LogModuleManager: Shutting down and abandoning module DesktopPlatform (40)
LogModuleManager: Shutting down and abandoning module AnimationModifiers (38)
LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
LogModuleManager: Shutting down and abandoning module AudioEditor (34)
LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
LogModuleManager: Shutting down and abandoning module RenderCore (30)
LogModuleManager: Shutting down and abandoning module Landscape (28)
LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26)
LogModuleManager: Shutting down and abandoning module AudioMixerAudioUnit (24)
LogModuleManager: Shutting down and abandoning module CoreAudio (22)
LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
LogModuleManager: Shutting down and abandoning module Renderer (18)
LogModuleManager: Shutting down and abandoning module Engine (16)
LogModuleManager: Shutting down and abandoning module CoreUObject (14)
LogModuleManager: Shutting down and abandoning module NetworkFile (12)
LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
LogModuleManager: Shutting down and abandoning module StreamingFile (8)
LogModuleManager: Shutting down and abandoning module SandboxFile (6)
LogModuleManager: Shutting down and abandoning module PakFile (4)
LogModuleManager: Shutting down and abandoning module RSA (3)
LogExit: Exiting.
Log file closed, 10/09/20 22:21:26

Is the issue and doing a Google search on that just brings me back to the forums…


Just wrap it in backticks

```
output here
```

Or highlight it and press the </> button.
image

Log file open, 10/09/20 22:17:33
LogInit: Display: Running engine for game: BullCowGame
LogPakFile: Registered encryption key ‘00000000000000000000000000000000’: 0 pak files mounted, 0 remain pending
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 20 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.183064
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ‘’
LogPluginManager: Mounting plugin AppleVision
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin Firebase
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin WebMMedia
LogInit: Warning: Incompatible or missing module: BullCowGame

Running Mono…

Setting up Mono
/Users/Shared/Epic Games/UE_4.22/Engine /Users/Shared/Epic Games/UE_4.22/Engine/Binaries/Mac
Triggered an exception while looking for SDK directory in Xcode.app
System.IO.DirectoryNotFoundException: Could not find a part of the path ‘/Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs’.
at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <98fac219bd4e453693d76fda7bd96ab0>:0
at System.IO.FileSystemEnumerableIterator1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.FileSystemEnumerableIterator1[TSource].CommonInit () [0x00054] in <98fac219bd4e453693d76fda7bd96ab0>:0
at System.IO.FileSystemEnumerableIterator1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <98fac219bd4e453693d76fda7bd96ab0>:0
at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <98fac219bd4e453693d76fda7bd96ab0>:0
at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:0
at System.IO.Directory.InternalGetDirectories (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:0
at System.IO.Directory.GetDirectories (System.String path) [0x0000e] in <98fac219bd4e453693d76fda7bd96ab0>:0
at UnrealBuildTool.AppleToolChainSettings.SelectSDK (System.String BaseSDKDir, System.String OSPrefix, System.String& PlatformSDKVersion, System.Boolean bVerbose) [0x00018] in :0
ERROR: Invalid SDK MacOSX.sdk, not found in /Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs
LogInit: Warning: Still incompatible or missing module: BullCowGame
LogExit: Preparing to exit.
LogModuleManager: Shutting down and abandoning module DesktopPlatform (40)
LogModuleManager: Shutting down and abandoning module AnimationModifiers (38)
LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
LogModuleManager: Shutting down and abandoning module AudioEditor (34)
LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
LogModuleManager: Shutting down and abandoning module RenderCore (30)
LogModuleManager: Shutting down and abandoning module Landscape (28)
LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26)
LogModuleManager: Shutting down and abandoning module AudioMixerAudioUnit (24)
LogModuleManager: Shutting down and abandoning module CoreAudio (22)
LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
LogModuleManager: Shutting down and abandoning module Renderer (18)
LogModuleManager: Shutting down and abandoning module Engine (16)
LogModuleManager: Shutting down and abandoning module CoreUObject (14)
LogModuleManager: Shutting down and abandoning module NetworkFile (12)
LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
LogModuleManager: Shutting down and abandoning module StreamingFile (8)
LogModuleManager: Shutting down and abandoning module SandboxFile (6)
LogModuleManager: Shutting down and abandoning module PakFile (4)
LogModuleManager: Shutting down and abandoning module RSA (3)
LogExit: Exiting.
Log file closed, 10/09/20 22:21:26

Thank you. I turned on the location setting and it worked!

1 Like

I solved it.
I just needed to change the directory to a directory that doesn’t have non-English characters.
and after updating Visual Studio I needed to uncheck the game development section in Visual Studio installer and recheck it again and modify and restart.
voila, everything works smoothly now.

1 Like

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