UE4 Editor error when creating new project on Mac

Turns out there’s a setting in Xcode’s preferences under Locations which needs to be turned on. The part in the image called ‘Command Line Tools:’ was blank, so I toggled on the only option available.

I tried creating a new project and it worked. Next, I’m going to reinstall UE 4.14 and confirm that it’s working there, too.

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