Hi, I’m trying to build the Pong sample from Mirror, and while the .exe is made, this warning pops up.
Unable to find player assembly: PROJ_FOLDER\Temp\StagingArea\Data\Managed\UnityEngine.TestRunner.dll
UnityEngine.Debug:LogWarning (object)
Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLsImpl (UnityEditor.Build.Reporting.BuildReport) (at Library/PackageCache/com.unity.burst@1.6.5/Editor/BurstAotCompiler.cs:350)
Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport) (at Library/PackageCache/com.unity.burst@1.6.5/Editor/BurstAotCompiler.cs:208)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
When I run the build, the game works okay for the first paddle, but the ball just slips through the second-player paddle.
Is there something I’m missing?
(PROJ_FOLDER is just the folder I use. I just don’t like people seeing my folder paths.)
ETA: It was a warning (Yellow triangle), not an error (red octagon).