Ue 5 Physics problems

Hi developers :slight_smile: , I have a problem with physics in Ue5 and I didn’t find it when I was using Ue4.

Problem Description: When I press play and move a giant maze quickly there are no problems but if I wait the ball goes into this maze, Knowing that when closing teleport physics there I no issues but I need this option (Teleport physics)

Any help please?

Videos:

UE5 Physics errors - Unreal Engine / World Creation - Unreal Engine Forums

The issue is the changes to UE5 Physics. The engine goes to sleep so you have to add an event to wake on sleep It’s not perfect. There’s a post that covers this fix somewhere and it’s relatively simple

here:
Using this course in Unreal Engine 5 doesn’t work - Unreal Courses / Ask - GameDev.tv

Thanks

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