When I try to bake my normals, I’m encountering some problems on the arms and hands. Can anyone tell me what I’m doing wrong?
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Don’t forget to follow the “This Lectures Discussions” link when posting a question as you’ll most likely find that other people have asked your question already and that it has been answered.
Check if this may solve your issue:
Good luck.
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Let us know when you don’t find a solution on your own.
Show your progress and have fun.
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I had similar looking issue. Try playing around with extrusion parameter.
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Extrusion value appears in a later version of blender but it seems to be a microadjustment to fine tune the ray distance.
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