I tried everything I could personally do, even though the server is not launching.
This is the argument I used:-
"E:\Games Files\UE_5.0\Engine\Binaries\Win64\UnrealEditor.exe" "D:\Unreal Engine\Projects\Unreal Engine intermediate Course\PuzzlePlatforms\PuzzlePlatforms.uproject" /Game/ThirdPerson/Maps/ThirdPersonMap?listen -server -log
An error which I am getting in log-
[2022.08.19-11.59.45:673][ 0]LogLoad: Error: Failed to enter /Engine/Maps/Entry: Servers can't open network URLs. Please check the log for errors.
The Log:-
LogInit: Build: ++UE5+Release-5.0-CL-20979098
LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0
LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0
LogInit: Net CL: 19505902
LogInit: OS: Windows 11 (21H2) [10.0.22000.856] (), CPU: AMD Ryzen 5 5600G with Radeon Graphics , GPU: NVIDIA GeForce RTX 3050
LogInit: Compiled (64-bit): Jul 7 2022 02:16:06
LogInit: Compiled with Visual C++: 19.29.30138.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.0
LogInit: Command Line: /Game/ThirdPerson/Maps/ThirdPersonMap?listen -server -log
LogInit: Base Directory: E:/Games Files/UE_5.0/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 34
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2022.08.19-11.43.44:627][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2022.08.19-11.43.44:627][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2022.08.19-11.43.44:627][ 0]LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
[2022.08.19-11.43.44:627][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2022.08.19-11.43.44:628][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2022.08.19-11.43.44:628][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2022.08.19-11.43.44:628][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2022.08.19-11.43.44:629][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2022.08.19-11.43.44:629][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2022.08.19-11.43.44:629][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2022.08.19-11.43.44:629][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2022.08.19-11.43.44:630][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2022.08.19-11.43.44:630][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2022.08.19-11.43.44:630][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2022.08.19-11.43.44:631][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2022.08.19-11.43.44:631][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2022.08.19-11.43.44:631][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2022.08.19-11.43.44:631][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2022.08.19-11.43.44:632][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2022.08.19-11.43.44:632][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2022.08.19-11.43.44:632][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2022.08.19-11.43.44:633][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2022.08.19-11.43.44:635][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2022.08.19-11.43.44:635][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2022.08.19-11.43.44:635][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2022.08.19-11.43.44:636][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2022.08.19-11.43.44:636][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2022.08.19-11.43.44:636][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2022.08.19-11.43.44:636][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2022.08.19-11.43.44:637][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2022.08.19-11.43.44:637][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2022.08.19-11.43.44:637][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2022.08.19-11.43.44:638][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2022.08.19-11.43.44:638][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2022.08.19-11.43.44:638][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created
[2022.08.19-11.43.44:638][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2022.08.19-11.43.44:639][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2022.08.19-11.43.44:639][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2022.08.19-11.43.44:639][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2022.08.19-11.43.44:640][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2022.08.19-11.43.44:640][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2022.08.19-11.43.44:640][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2022.08.19-11.43.44:640][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2022.08.19-11.43.44:641][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2022.08.19-11.43.44:641][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2022.08.19-11.43.44:641][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2022.08.19-11.43.44:641][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2022.08.19-11.43.44:642][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2022.08.19-11.43.44:642][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created
[2022.08.19-11.43.44:643][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2022.08.19-11.43.44:643][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2022.08.19-11.43.44:643][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2022.08.19-11.43.44:643][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2022.08.19-11.43.44:643][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2022.08.19-11.43.44:644][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2022.08.19-11.43.44:644][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2022.08.19-11.43.44:644][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2022.08.19-11.43.44:645][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2022.08.19-11.43.44:645][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2022.08.19-11.43.44:645][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2022.08.19-11.43.44:645][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2022.08.19-11.43.44:646][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2022.08.19-11.43.44:646][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2022.08.19-11.43.44:646][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2022.08.19-11.43.44:647][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2022.08.19-11.43.44:647][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2022.08.19-11.43.44:647][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2022.08.19-11.43.44:648][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2022.08.19-11.43.44:648][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2022.08.19-11.43.44:648][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2022.08.19-11.43.44:648][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2022.08.19-11.43.44:649][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2022.08.19-11.43.44:658][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2022.08.19-11.43.44:659][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2022.08.19-11.43.44:659][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2022.08.19-11.43.44:659][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor]
[2022.08.19-11.43.44:660][ 0]LogHAL: Display: Platform has ~ 16 GB [16507990016 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2022.08.19-11.43.44:660][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2022.08.19-11.43.44:660][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2022.08.19-11.43.44:661][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2022.08.19-11.43.44:661][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2022.08.19-11.43.44:661][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/Saved/Config/WindowsEditor/Editor.ini]
[2022.08.19-11.43.44:662][ 0]LogInit: Computer: SURYANSH
[2022.08.19-11.43.44:662][ 0]LogInit: User: S
[2022.08.19-11.43.44:662][ 0]LogInit: CPU Page size=4096, Cores=6
[2022.08.19-11.43.44:662][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2022.08.19-11.43.44:663][ 0]LogMemory: Memory total: Physical=15.4GB (16GB approx)
[2022.08.19-11.43.44:663][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2022.08.19-11.43.44:663][ 0]LogMemory: Process Physical Memory: 246.39 MB used, 246.39 MB peak
[2022.08.19-11.43.44:663][ 0]LogMemory: Process Virtual Memory: 189.50 MB used, 189.50 MB peak
[2022.08.19-11.43.44:664][ 0]LogMemory: Physical Memory: 6857.00 MB used, 8886.25 MB free, 15743.25 MB total
[2022.08.19-11.43.44:664][ 0]LogMemory: Virtual Memory: 10863.39 MB used, 14095.86 MB free, 24959.25 MB total
[2022.08.19-11.43.44:664][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2022.08.19-11.43.44:669][ 0]LogWindows: WindowsPlatformFeatures disabled or dedicated server build
[2022.08.19-11.43.44:675][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2022.08.19-11.43.44:675][ 0]LogInit: Using OS detected language (en-US).
[2022.08.19-11.43.44:675][ 0]LogInit: Using OS detected locale (en-US).
[2022.08.19-11.43.44:678][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2022.08.19-11.43.44:809][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/PuzzlePlatforms.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/PuzzlePlatforms.uproject" -platform=all'
[2022.08.19-11.43.44:810][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Games Files/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/PuzzlePlatforms.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/PuzzlePlatforms.uproject" -platform=all" ]
[2022.08.19-11.43.44:830][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll
[2022.08.19-11.43.44:836][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5
[2022.08.19-11.43.44:836][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2022.08.19-11.43.44:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2022.08.19-11.43.44:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2022.08.19-11.43.44:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2022.08.19-11.43.44:845][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2022.08.19-11.43.44:845][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2022.08.19-11.43.44:846][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2022.08.19-11.43.44:846][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2022.08.19-11.43.44:846][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2022.08.19-11.43.44:846][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2022.08.19-11.43.44:847][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2022.08.19-11.43.44:850][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
[2022.08.19-11.43.44:850][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
[2022.08.19-11.43.44:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2022.08.19-11.43.44:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2022.08.19-11.43.44:856][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2022.08.19-11.43.44:856][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2022.08.19-11.43.44:857][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2022.08.19-11.43.44:857][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2022.08.19-11.43.44:860][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2022.08.19-11.43.44:860][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2022.08.19-11.43.44:860][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2022.08.19-11.43.44:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2022.08.19-11.43.44:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2022.08.19-11.43.44:868][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2022.08.19-11.43.44:868][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2022.08.19-11.43.44:868][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2022.08.19-11.43.44:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2022.08.19-11.43.44:869][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2022.08.19-11.43.44:876][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2022.08.19-11.43.44:878][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2022.08.19-11.43.44:878][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2022.08.19-11.43.44:879][ 0]LogTargetPlatformManager: ADPCM
[2022.08.19-11.43.44:879][ 0]LogTargetPlatformManager: PCM
[2022.08.19-11.43.44:881][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
[2022.08.19-11.43.44:881][ 0]LogTargetPlatformManager: BINKA
[2022.08.19-11.43.44:882][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
[2022.08.19-11.43.44:882][ 0]LogTargetPlatformManager: OGG
[2022.08.19-11.43.44:882][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2022.08.19-11.43.44:882][ 0]LogTargetPlatformManager: OPUS
[2022.08.19-11.43.44:912][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2022.08.19-11.43.44:918][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2022.08.19-11.43.44:918][ 0]LogTargetPlatformManager: SF_METAL
[2022.08.19-11.43.44:919][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2022.08.19-11.43.44:920][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2022.08.19-11.43.44:920][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2022.08.19-11.43.44:921][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2022.08.19-11.43.44:921][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2022.08.19-11.43.44:921][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2022.08.19-11.43.44:922][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2022.08.19-11.43.44:922][ 0]LogTargetPlatformManager: PCD3D_SM6
[2022.08.19-11.43.44:922][ 0]LogTargetPlatformManager: PCD3D_SM5
[2022.08.19-11.43.44:923][ 0]LogTargetPlatformManager: PCD3D_ES31
[2022.08.19-11.43.44:923][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
[2022.08.19-11.43.44:923][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2022.08.19-11.43.44:923][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2022.08.19-11.43.44:924][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2022.08.19-11.43.44:927][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2022.08.19-11.43.44:927][ 0]LogTargetPlatformManager: VVM_1_0
[2022.08.19-11.43.44:928][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2022.08.19-11.43.44:928][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2022.08.19-11.43.44:928][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2022.08.19-11.43.44:928][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2022.08.19-11.43.44:929][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2022.08.19-11.43.44:929][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2022.08.19-11.43.44:929][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2022.08.19-11.43.44:930][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2022.08.19-11.43.44:930][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush
[2022.08.19-11.43.44:930][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2022.08.19-11.43.44:932][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2022.08.19-11.43.44:932][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2022.08.19-11.43.44:933][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2022.08.19-11.43.44:933][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2022.08.19-11.43.44:950][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB)
[2022.08.19-11.43.44:950][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2022.08.19-11.43.44:951][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2022.08.19-11.43.44:960][ 0]LogDerivedDataCache: Speed tests for C:/Users/S/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2022.08.19-11.43.44:960][ 0]LogDerivedDataCache: Display: Performance to C:/Users/S/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1524.33MBs, RandomWriteSpeed=165.27MBs. Assigned SpeedClass 'Local'
[2022.08.19-11.43.44:962][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/S/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2022.08.19-11.43.44:962][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2022.08.19-11.43.44:962][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2022.08.19-11.43.44:967][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None
[2022.08.19-11.43.44:967][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled
[2022.08.19-11.43.44:968][ 0]LogShaderCompilers: Guid format shader working directory is -34 characters bigger than the processId version (D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/Intermediate/Shaders/WorkingDirectory/19768/).
[2022.08.19-11.43.44:968][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/S/AppData/Local/Temp/UnrealShaderWorkingDir/AABBF9C14526A20AD7402A87FC89856F/'.
[2022.08.19-11.43.44:968][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2022.08.19-11.43.44:968][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
[2022.08.19-11.43.45:612][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2022.08.19-11.43.45:612][ 0]LogInit: Using OS detected language (en-US).
[2022.08.19-11.43.45:613][ 0]LogInit: Using OS detected locale (en-US).
[2022.08.19-11.43.45:613][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
[2022.08.19-11.43.45:613][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale.
[2022.08.19-11.43.45:622][ 0]LogAssetRegistry: FAssetRegistry took 0.0074 seconds to start up
[2022.08.19-11.43.45:759][ 0]LogPackageLocalizationCache: Processed 30 localized package path(s) for 1 prioritized culture(s) in 0.000973 seconds
[2022.08.19-11.43.45:760][ 0]LogSerialization: UsePackageTrailer: 'false'
[2022.08.19-11.43.45:933][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2022.08.19-11.43.45:934][ 0]LogDeviceProfileManager: Active device profile: [0000071BEA7C1C00][0000071BE7C07800 50] WindowsEditor
[2022.08.19-11.43.45:935][ 0]LogDeviceProfileManager: Profiles: [0000071BEA7C16C0][0000071BE7C0A000 50] Windows, [0000071BEA7C1C00][0000071BE7C07800 50] WindowsEditor, [0000071BEA7C2BC0][0000071BE7C0C800 50] WindowsServer, [0000071BEA7C24C0][0000071BE7AA2800 50] WindowsClient, [0000071BEA7C2300][0000071BD8A7C800 50] IOS, [0000071BEA7C2140][0000071BDD3E7800 50] iPadAir2, [0000071BEA7C5080][0000071BEA7D2800 50] IPadPro, [0000071BEA7C5400][0000071BEA7D0000 50] iPadAir3, [0000071BEA7C32C0][0000071BEA7D7800 50] iPadAir4, [0000071BEA7C08C0][0000071BEA7DA000 50] iPadMini4, [0000071BEA7C3800][0000071BEA7DC800 50] iPadMini5, [0000071BEA7C1DC0][0000071BE7C05000 50] iPadMini6, [0000071BEA7C8500][0000071BEA7F5000 50] iPhone6S, [0000071BEA7C8880][0000071BEA7F2800 50] iPhone7, [0000071BEA7C8C00][0000071BEA7F0000 50] iPodTouch7, [0000071BEA7C7000][0000071BEA7FA000 50] iPhone6SPlus, [0000071BEA7C2F40][0000071BEA7FC800 50] iPhone7Plus, [0000071BEA7C3480][0000071BEA7D5000 50] iPhoneSE, [0000071BEA7C86C0][0000071BEA820000 50][2022.08.19-11.43.45:935][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2022.08.19-11.43.45:965][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2022.08.19-11.43.45:965][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2022.08.19-11.43.45:965][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2022.08.19-11.43.45:965][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2022.08.19-11.43.45:966][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2022.08.19-11.43.45:981][ 0]LogNetVersion: PuzzlePlatforms 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 398275009)
[2022.08.19-11.43.46:053][ 0]SourceControl: Source control is disabled
[2022.08.19-11.43.46:067][ 0]SourceControl: Source control is disabled
[2022.08.19-11.43.46:067][ 0]SourceControl: Source control is disabled
[2022.08.19-11.43.46:228][ 0]LogPython: Using Python 3.9.7
[2022.08.19-11.43.46:736][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: AF3489184455CDE66489FB897BAB2440 | Instance: FB8453B44A5E95AB0E1AA4A1E6783201 (SURYANSH-19768).
[2022.08.19-11.43.46:752][ 0]LogCollectionManager: Loaded 0 collections in 0.000834 seconds
[2022.08.19-11.43.46:755][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/Saved/Collections/' took 0.00s
[2022.08.19-11.43.46:755][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/Content/Developers/S/Collections/' took 0.00s
[2022.08.19-11.43.46:755][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Engine/Projects/Unreal Engine intermediate Course/PuzzlePlatforms/Content/Collections/' took 0.00s
[2022.08.19-11.43.46:755][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
[2022.08.19-11.43.47:033][ 0]SourceControl: Source control is disabled
[2022.08.19-11.43.47:043][ 0]LogUProjectInfo: Found projects:
[2022.08.19-11.43.47:137][ 0]LogOpenImageDenoise: OIDN starting up
[2022.08.19-11.43.47:185][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2022.08.19-11.43.47:213][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.08.19-11.43.47:213][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.08.19-11.43.47:362][ 0]LogUObjectArray: 27755 objects as part of root set at end of initial load.
[2022.08.19-11.43.47:363][ 0]LogUObjectAllocator: 8089776 out of 0 bytes used by permanent object pool.
[2022.08.19-11.43.47:363][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2022.08.19-11.43.47:415][ 0]LogEngine: Initializing Engine...
[2022.08.19-11.43.47:422][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2022.08.19-11.43.47:434][ 0]LogInit: Initializing FReadOnlyCVARCache
[2022.08.19-11.43.47:434][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2022.08.19-11.43.47:434][ 0]LogInit: Texture streaming: Disabled
[2022.08.19-11.43.47:463][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2022.08.19-11.43.47:468][ 0]LogLiveCoding: Display: Starting LiveCoding
[2022.08.19-11.43.47:469][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: PuzzlePlatformsEditor Win64 Development
[2022.08.19-11.43.47:473][ 0]LogLiveCoding: Display: Detected running instance in process group "UE_PuzzlePlatforms_0xb938a1f3", connecting to console process (PID: 9416)
[2022.08.19-11.43.47:473][ 0]LogLiveCoding: Display: Waiting for server
[2022.08.19-11.43.47:473][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2022.08.19-11.43.47:473][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.08.19-11.43.47:474][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.08.19-11.43.47:475][ 0]LogInit: Display: Game Engine Initialized.
[2022.08.19-11.43.47:475][ 0]LogNiagaraEditor: GEditor isn't valid! Particle reset commands will not work for Niagara components!
[2022.08.19-11.43.47:519][ 0]LogInit: Display: Starting Game.
[2022.08.19-11.43.47:519][ 0]LogNet: Browse: /Game/ThirdPerson/Maps/ThirdPersonMap?Name=Player?listen
[2022.08.19-11.43.47:520][ 0]LogLoad: LoadMap: /Game/ThirdPerson/Maps/ThirdPersonMap?Name=Player?listen
[2022.08.19-11.43.47:521][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2022.08.19-11.43.47:522][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2022.08.19-11.43.47:530][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms
[2022.08.19-11.43.47:532][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.")
[2022.08.19-11.43.47:532][ 0]LogTurnkeySupport: Turnkey Platform: HoloLens: (Status=Valid, Installed=10.0.17763.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists")
[2022.08.19-11.43.47:532][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="Platform_ValidHostPrerequisites")
[2022.08.19-11.43.47:532][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites")
[2022.08.19-11.43.47:533][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites")
[2022.08.19-11.43.47:533][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="Platform_ValidHostPrerequisites")
[2022.08.19-11.43.47:533][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.17763.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists")
[2022.08.19-11.43.47:541][ 0]LogWorldPartition: Initial Data Layer Effective States Activated() Loaded()
[2022.08.19-11.43.47:542][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.08.19-11.43.47:557][ 0]LogAIModule: Creating AISystem for world ThirdPersonMap
[2022.08.19-11.43.47:557][ 0]LogWorldPartition: Display: WorldPartition initialize started...
[2022.08.19-11.43.47:557][ 0]LogWorldPartition: UWorldPartition::Initialize(IsEditor=0, IsGame=0, IsCooking=0)
[2022.08.19-11.43.47:565][ 0]LogWorldPartition: Display: GenerateStreaming started...
[2022.08.19-11.43.47:565][ 0]LogWorldPartition: Display: GetPartitionedActors started...
[2022.08.19-11.43.47:565][ 0]LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell.
[2022.08.19-11.43.47:565][ 0]LogWorldPartition: Display: ValidateSingleActorReferer started...
[2022.08.19-11.43.47:566][ 0]LogWorldPartition: Display: ValidateSingleActorReferer took 0 us
[2022.08.19-11.43.47:566][ 0]LogWorldPartition: Display: GetPartitionedActors took 881 us
[2022.08.19-11.43.47:588][ 0]LogWorldPartition: Display: GenerateStreaming took 23 ms
[2022.08.19-11.43.47:589][ 0]LogWorldPartition: Display: WorldPartition initialize took 31 ms
[2022.08.19-11.43.47:589][ 0]LogLoad: Game class is 'PuzzlePlatformsGameMode'
[2022.08.19-11.43.47:589][ 0]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
[2022.08.19-11.43.47:590][ 0]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0
[2022.08.19-11.43.47:590][ 0]LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072)
[2022.08.19-11.43.47:590][ 0]LogNet: Created socket for bind address: 0.0.0.0 on port 7777
[2022.08.19-11.43.47:590][ 0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2022.08.19-11.43.47:591][ 0]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 7779
[2022.08.19-11.43.47:595][ 0]LogWorld: Bringing World /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap up for play (max tick rate 30) at 2022.08.19-17.13.47
[2022.08.19-11.43.47:595][ 0]LogWorld: Bringing up level for play took: 0.001062
[2022.08.19-11.43.47:596][ 0]LogLoad: Took 0.075422 seconds to LoadMap(/Game/ThirdPerson/Maps/ThirdPersonMap)
[2022.08.19-11.43.47:615][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2022.08.19-11.43.47:615][ 0]LogLoad: (Engine Initialization) Total time: 5.70 seconds
[2022.08.19-11.43.47:615][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2022.08.19-11.43.47:658][ 0]LogAutomationController: Ignoring very large delta of 17376320.07 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
Note:-
- Already tried IP adress:7777 and :7778 and 7779
- It is launching if I launch it as a game rather than a server.
- tried this IP address also 127.0.0.1
- No. of players is set to 3
- Net Mode is set to Play as listen
I am stuck here, so I am hoping for help, not too late.