TIP: Use an executable batch file to speed up testing

One thing I don’t believe was covered in the lectures was the potential of the .bat file extension to help one you avoid frequenting the command line and repeatedly entering file addresses.

To do this, simply open up a text editor of your choice, enter the command that would would have otherwise typed into the command line/ power shell etc and save as a .bat file.

Then you simply need to run the file to launch a standalone version of your game.

A forum discussion on the topic:

https://forums.unrealengine.com/development-discussion/c-gameplay-programming/1476-launch-a-standalone-game-without-the-editor-via-a-batch-file

and more info on command line arguments is available here:

https://docs.unrealengine.com/latest/INT/Programming/Basics/CommandLineArguments/

1 Like

Great tip. Nice one! Keep up the good work and sharing it with other students.

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