[Tilevania] Rogue's Gallery! (implementing enemy movement)

Borrowed some sprites from kenney.nl and implemented a few different enemy types for some different levels ideas.

Sprites taken from:
kenney.nl Toon Characters
kenney.nl Platformer Characters
kenney.nl Pixel Platformer

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Finishing up all the enemy prototypes and a little bit of starting to ideate on some environments for different levels/rooms/areas. Bit of an eclectic mix?

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