Tilevania question about animations

Been following the 2D course and i’ve noticed the player animation does a little jitter when it goes from running to the Idle animation has anyone else noticed this or is there a fix a smooth state transisition?

Hi,

The first thing you could check is the Transition Duration in the transition configuration. Click on the transition arrow between the animation states. Maybe you’ll have to expand a menu in the Inspector. Make sure the value is 0.

The second thing you could check are the animations themselves. Maybe sprites are in the wrong order.

I hope this helped. :slight_smile:


See also:

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms