There are not some things
Seeing the Added Component context Menu will depend on which mode you are currently in.
For example:
When editing an Enemy in the scene, if you add a component, then right clicking on this component will give the Added Component context. If there was already an existing Mesh Renderer in the Enemy Prefab, however, you won’t get the Added Component context menu.
If, however you are editing an Enemy prefab, you’ll only get the Added Component if the Enemy Prefab is a variant of another prefab, and that component doesnt’ exist on the prefab it is a variant of.
If you are editing either in the scene or a prefab and the object in question is not a prefab variant or derived from a prefab, then the Added Component context will never be displayed.
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