I am having a hard time how I can apply time.deltaTime in my dropper cube because once I start the game its not dropping smoothly. Can somebody experience this as well?
Thanks
I am having a hard time how I can apply time.deltaTime in my dropper cube because once I start the game its not dropping smoothly. Can somebody experience this as well?
Thanks
If you show what you’ve done, then it would be easier for someone to help
Hello bixarrio,
After reviewing my code I saw that I didn’t include “rigidBody = GetComponent<Rigidbody>();
” this code to the script that’s why the dropper cube is not dropping smoothly but its ok now. Thanks a lot
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