The cube drop to fast

I am having a hard time how I can apply time.deltaTime in my dropper cube because once I start the game its not dropping smoothly. Can somebody experience this as well?


If you show what you’ve done, then it would be easier for someone to help

Hello bixarrio,

After reviewing my code I saw that I didn’t include “rigidBody = GetComponent<Rigidbody>();” this code to the script that’s why the dropper cube is not dropping smoothly but its ok now. Thanks a lot

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