The Blender Collab: Week 28 “Will you go to the Ball?”

For Cinderella, Ball is Life. So she’s going to need some glass sneakers.

Here’s my scene blocked out:

Progress tracking thread

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What’s the sphere for?

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Its going to be a basketball. You can see more details in the progress thread I linked.

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If she gets close to her prince, she for sure needs to use her mask and clean her hands with soap :laughing:

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If Cinderella wants to get to the ball, she certainly needs to switch those rags for a beautiful ball gown. They wouldn’t let her in otherwise! She’ll take the glass slippers too just to show off in front of her prince.

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Cinderella needs to be ready for her mother’s pea challenge.
Fortunately, she bought this pick and place robot on the market.

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glitter…glitter…sparkle…sparkle

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Purrrrrrrrrrty! :grinning:

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Thank you!!! :sparkles:

Psst, hey! You are heading to the ball, right? But I see no mask, didn’t you know it would be a ball masquerade? What a pity!.. You know what? I’m something of a good fairy myself. Here I have a few spare - you can take one. It’s a gift…

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just wondering, about your choice to leave the clothes on the rack as Shade Flat instead of Shade Smooth, would they look good in Shade Smooth, or do you prefer the Shade Flat clothing, & why, bc then only the gown is Shade Smooth, right? Anyways, really nice work!

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I’d like to see this animated!

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pretty tiara, it does sparkle truly!

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I actually tried to apply smooth shading on the background clothing and for some reason it didn’t seem to take effect (too low poly maybe?) But then I realised that it’s actually better to apply smooth shading just for the ball gown because it’s the central object jn the scene and it’s supposed to be special. I guess it just happened the right way. :woman_shrugging:

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Your diamonds are not really the right shape. Did you know the built in add on, ‘Add Mesh: Extra Objects’ has a ready made cut diamond preset? Both modern brilliant cut and a basic older style they call ‘gem’. Adjustable girdle, facets, table etc. via the usual panel from adding a shape. Plus they need claws, settings, something that holds them in!

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Thank you! That was my goal :star2:

I didn’t know any of that. I am still extremely new to blender and I’m just kind of fumbling my way though building things on my own. I’m trying to get past just pushing objects together. But this was a challenge for me just to get the tiny diamonds around the bigger gems with out everything looking all wonky. I am trying though. Thank you for your feedback.

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Well she’ll need this I guess


I tried to render it in 2k first… That was a mistake
Engravings may look a bit blocky, Idk why but smoothshading didn’t work on them and SubSurf mod was braking it, they were made with the use of curves, so there’s that…

Shiny diamond edit:

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Nice one! Maybe you can make gems more shiny? They look a bit dim. Or are they supposed to?

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