This is the Blender collaboration week 26 challenge. Don’t be afraid to join, a lot of us are beginners. This is all to practice, to have fun, to learn and get together.
Rules are simple. 1 subject, 1 entry, 1 week.
You create whatever object or scene or whatever you can think of that has something to do with the subject. It can be as simple or complicated as you want, all entries are welcome!
Post your picture here in this thread. And at the end of the week, we start to vote. And if you are the winner, you may choose the next subject.
Deadline is Sunday, July 12 T+00:00
This week’s subject:“What makes a Clown laugh”
As we all know, clowns make people laugh. But what makes a clown laugh? What brings a smile on it’s face.
A mix of various incarnations of the Joker, Pennywise in several forms, a collection of disturbing to utterly terrifying clown masks supposedly intended as halloween costumes, and all of them were either not smiling at all or smiling in an “I’m gonna kill you in a long and painful way and I’m gonna love every moment of that” way.
Fun and wholesome stuff, you know
Well, you know, as long as the clown is laughing… You can’t expect a clown to share your sense of humour. He is a low paid, self-esteemless, potentially molested in his early years among us after all! You can’t blame him for being a sarcastic, dangerous psycho! We need to stop juging clowns… like I just did… Damn, I’m such a bad person. I’ll lock all doors and windows tonight, just in case a clown come to my place for revenge!
I should be Ok to compete this week, I just got substance yesterday, sound great so far! I got the modeling pretty much done, now comes the texturing part! Will be a lot of fun! I can’t wait to see what you guys are up to!
I took a course on substance to get better this week, 2,5 hours to go before completion! Once I’ll be done with that I’ll try to make some texture and share my progression too!
I came across the Robin Williams quote “The clown makes everyone laugh, but who makes the clown laugh?”, and this prompted me to think about this theme in the context of mental health. I haven’t modelled in a few weeks but had a go at this: