The Blender Collab: Week 24 Themed Gallery (“The Laboratory”)

@Ethan_Martinez clean and readable, the glass window and the dark strip on the floor hint at a larger layout very effectively, this could be a room in an isometric game. Maybe it lacks something human scaled, as right now only the steps give any indication of how tall a person would be in the scene

@Sahil_Nain great use of the image on the screens to give life to a scene that otherwise would feel too empty. The dna hologram is great, maybe you could put it on some kind of desk or stand in the foreground to fill the scene and hint at the camera side of the room, as the pattern on the floor makes it look like we’re in the middle of it and so it feels a bit too empty

@Tyger2 great school laboratory feel and is that Gandalf on the blackboard :smiley: ? I think that you put in too many bottles and beakers and the scene is a bit cluttered; as always, nothing to say on the technical side. As for my microscope vs the guitar, the latter had way more elements and honestly took me too long to model, with this I used a lot more modifiers (mirror obviously, but also boolean and solidify) and generally did it as smartly as I could and got to this level in about two hours and a half (the guitar took me about ten hours, I think)

@Blest the improvement on the modelling is impressive, and together with your eye for composition and the way you bring life to a scene with simple touches makes for a great picture. The leaf though looks like a sticker on the window, rather than a real leaf, but maybe that’s intentional?

@Bradley_Bowers amazing how you captured the feel of the original character with very basic shapes. I could picture this in a game or animation that starts cute and then veers off into horror, but maybe that comes with the puppets/costume kind of show :smiley:

@NP5 wow, I love everything, from the theme to the execution, great work!

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TRied to add some life to the scene . What should i add to this to make it good ?


Thanks for suggestions guys . Hope its good now .

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I liked its sparce emptiness. That helix now makes some sense of the open space, and is very effectively done. I don’t like the ‘drunk’ angle, personal taste perhaps, but there is no logic to it, bar arty effect trying too hard.

If you want to develop it more. I would like to see ‘a’ or ‘some’ autonomous robotic tea trolleys. You know what I mean? Mobile working high tech, flashing lights, bleeping if there was sound lol, Cleaning, carrying, recording, sort of thing. AH! on the size type style of the little dustbin one in Star Wars.

Much more testing, some alien or barely a hint of one that is studying humans anatomy, dna etc. Be a challenge to have it only showing indistinctly in one of the reflective surfaces!

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I like it! The DNA hologram is really cool. It’s a shame it loses the light cone when it’s in such a brightly lit room, but the bright light is a key part of the room, so I’m not sure how to remedy that. Maybe have a dim mode for observing holograms?

As to how else to fill it up, it makes me want to think about the purpose/function of the room in whatever universe it exists. Seems like testing or observing something, so you could add observers or the observed. Scientists? Test subjects? A human hologram?

I dunno. It’s a nice scene. And the sparsity is a part of it’s character, so I wouldn’t add too much, personally.

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Yeah I didn’t think of size relativity, which I should more but I think it worked out ok.

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Hi all… Big thanks to all those who have voted.

Everyone else, go vote now!

I messed up the deadline for the voting poll… it is actually supposed to end in about 12 hours from now… Apologies. Will be manually closing the poll at the below time so please get your votes in if you haven’t already.

Actual voting deadline:2020-06-27T12:16:00Z

Thanks again to the participants of the Laboratory Collab challenge

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This isn’t done with Blender, right? What is this format?

That was done entirely with Blender… It is a Cycles render with default Freestyle settings (Previous work used inverted-hulls for the outlines, and I think I prefer the look of those over Freestyle even tho they’re more work).
image

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Well done to all the participants!

Voting is closed and the winner is @NP5!
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Congratulations!

You have the honor of starting the next Collab thread.

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Thank you all very much, a great theme to work on. Lots I need to keep doing on these items.

@Tyger2 Particularly gratifying you noticed the encaustic medieval floor tiles. :grin: Had to add an extra specific light to ensure they were at all visible.

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It seems to give them a kind of illustrated feel. Looks cool. Do some of the liquid materials have emission?

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Mostly, yes. I could not quite get the effect I was going for but I kept those as “happy accidents”.

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& the winner of much-coveted, completely unofficial, Ducky & Horsie Clouds Prize goes to… ME!
:horse_racing: :horse: :racehorse: :zebra: :unicorn: :duck: :swan: :cloud: :cloud: :cloud: :medal_sports:
A reminder of the rules & criteria for the D&HC prize:

  1. you can vote for yourself, (not by clicking, but mentally; you know you deserve it!)
  2. the feeling that you don’t really belong in this competition, but you do it anyway (for the XP)!

Shout-out to all the novices out there; come on in, the water’s fine! You, too, can join the competition & maybe you’ll win this much-lauded prize next time! See you there! (y’all know I’m just joshing around, right? :rofl:)

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ain’t gonna lie, it was the tiles that gave it the extra extra, well done. :medal_sports: :medal_sports:

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And what if you mix some of this stuff?

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wow, much better! Great work!

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Only one way to find out!

If I were to continue this project, I would definitely try to do something with mixing them. Then maybe add in some effects like smoke, bubbles/fizz, etc. then it would be more of a chemistry experiment type of feel!

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That would be an interesting one to see!

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Check the weekly collab regularly, maybe you’ll find a subject of your likings and participate.

But you can still add work to this “Laboratory” chapter. To show your ideas and concepts.
Just a thought. We all are on a learning journey.

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