I’m at chapter “The Game Mode Class” of ToonTanks.
I removed the BP_Pawn_Tank instance from the level and set up the GameMode as described in the Video. The Pawn spawns and works fine, but I noticed that the tank is floating in the air.
Left is manually placed in the level, right is spawned from PlayerStart.
I checked the CollisionCapsules of both my BP_Pawn_Tank and the PlayerStart and their half heights are 60 and 92 respectively. I guess the reason for the floating tank is that the center of the player start CollisionCapsule is higher up than the center of the BP_Pawn_Tank CollisionCapsule. The only way I found to make it spawn closer to the ground is to scale down the PlayerStart Actor. The CollisionCapsule extents cannot be changed. But this seems like a hack to me, and if I use the Right Click → Play from here function, the Tank is floating.
For reference the same scene in the editor before starting the game.
Is there a better way to solve this?