Hi.
I’m starting a Project Boost project from scratch after abandoning the Unity version
For now, I find Godot much more fun and intuitive to use, even if I’m not familiar with all the tricks and features yet
The previous design of the main character was quite unpersonal: an organic ship with a hidden pilot
In the spirit of my main inspiration, I plan to create a more funny and fluffy character here With emoji faces like the robot in Moon movie if you a the reference
I need more practice with Godot’s primitive shapes but I already love the tools available. And nodes, oh goddess: nodes…