Has anyone else been able to get Steam overlay to show up in a packaged build on UE5?
If I run my game from the command-line using UnrealEditor.exe, I get the Steam overlay. However, the packaged builds don’t show Steam overlay and the logs show that I’m using the NULL OnlineSubsystem. I added steam_appid.txt (480 is the only contents) alongside PuzzlePlatforms.exe in my packaged build (per instructions in the previous lecture), but it doesn’t seem to make a difference.