3 normal level + Boss level
Player has 3 types of weapon: laser, missile and gravity cannon
Can toggle auto fire weapon
Feature reload progress bar and health bar
Multiple type of enemies
Please try and give some feedback
Edited: Here are some Instructions in case you are confused by the one from the start menu
I wasnt able to understand whats going on but i had alot of fun xD that BEEEEEEEEEEEAAAAAAAAAAMMMMM
okay some constructive feedback…
I wasnt able to understand what happen in the Game i think that was Level 2 i just was oversurprised by everything and not understand why my fill bars moving like crazy and then this PLASMA BEAAAM HAAHA
Yeah, maybe a hitpoint Indicator i wasnt sure if i have to shot that Blocks or not or what they do everywhere just rockets and shots and i not understand how the hit system works my health decrease sometimes sometimes not even i get hit i dont know.
Hard to understand what happen in the Game
But fun
Good job. You have some solid mechanics in place. This is already a pretty complete game with some cool features…
My suggestion would be, on top of what @Alex_Stusse was saying, to slow down the pace. Build it up. Give the player a chance to get familiar with the weapons. Start with one weapon, let the player see the impact. Later introduce another, etc.
I’m not saying I panicked when tanks arrived, but pressing all buttons at the same time didn’t really save my ship!
You are way ahead of most of the people here, just work one that new/first player experience.
Now that I have all the enemies design done I can create as many level as I want. Maybe I will extend this game later. It’s true that the pace is too fast as I was just making this game for practice.