Space Shooter - Laser Defender Clone

https://www.gamebucket.io/game/e02b89dc-69f6-49dd-9659-9931bdc67f5f

3 normal level + Boss level
Player has 3 types of weapon: laser, missile and gravity cannon
Can toggle auto fire weapon
Feature reload progress bar and health bar
Multiple type of enemies

Please try and give some feedback :smiley:

Edited: Here are some Instructions in case you are confused by the one from the start menu

WUUUUUUUUUUUUUUH EYECANCER xDDDDDD

Hell

I wasnt able to understand whats going on but i had alot of fun xD that BEEEEEEEEEEEAAAAAAAAAAMMMMM

okay some constructive feedback…
I wasnt able to understand what happen in the Game i think that was Level 2 i just was oversurprised by everything and not understand why my fill bars moving like crazy and then this PLASMA BEAAAM HAAHA
Yeah, maybe a hitpoint Indicator i wasnt sure if i have to shot that Blocks or not or what they do everywhere just rockets and shots and i not understand how the hit system works my health decrease sometimes sometimes not even i get hit i dont know.

Hard to understand what happen in the Game
But fun

Thanks for trying it out :smiley:

I added some instructions to the post. Check it out .

Good job. You have some solid mechanics in place. This is already a pretty complete game with some cool features… :+1:

My suggestion would be, on top of what @Alex_Stusse was saying, to slow down the pace. Build it up. Give the player a chance to get familiar with the weapons. Start with one weapon, let the player see the impact. Later introduce another, etc.
I’m not saying I panicked when tanks arrived, but pressing all buttons at the same time didn’t really save my ship! :see_no_evil:

You are way ahead of most of the people here, just work one that new/first player experience.

Thanks for your feedback.

Now that I have all the enemies design done I can create as many level as I want. Maybe I will extend this game later. It’s true that the pace is too fast as I was just making this game for practice.