Is there a known fix for the issue where the currently selected Dialogue asset isn’t drawn when double-clicking the asset and opening a new window (i.e. no window existed prior)?
It seems that the Selection.selectionChanged
event is not sent (or received?) if the window is not already open, so the selection change information is lost when double-clicking a Dialogue asset. You have to click elsewhere to deselect the asset and then click the asset again to fire the event and see the correct ScriptableObject data drawn in the Dialogue Editor window.
I have reproduced this issue in the official github repository on today’s master branch, and this hasn’t been addressed. Does anyone know of a fix?