I’ve been following the course and have encountered an issue with unit selection. The circle will not show up if I turn it off in the prefab and will not disappear if I leave it on. I tried enabling and disabling the Sprite Renderer and the GameObject itself in the OnSelected Unit script, but then I saw this error in the console. I have the exact same code as the video. Is this just a problem with my version of Mirror?
I decided to download the project from the repository to see if it was something I had done incorrectly in my project. It still came up. Updating the project to a newer version of the editor seems to cause this issue.
Simply changing the editor version to the same one used in the video makes everything work fine.
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