Where did the modifiers come from?
I do not see those on my new scriptable object of Foot Cream.
When did i miss this lecture?
Thanks
Where did the modifiers come from?
I do not see those on my new scriptable object of Foot Cream.
When did i miss this lecture?
Thanks
Sorry I missed this one, Steve.
The modifiers are from the StatsEquipableItem class. It appears Sam’s RPG/EquipableItem is set to create a StatsEquipableItem rather than an ordinary EquipableItem. Regardless, the modifiers aren’t required one way or another for our cream, we’re just going to be giving it to the guard anyways.
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