Had some trouble with the propellor because there were more vertices on the sides than on the top and bottom, but I am happy with the result.
And the reference picture:
Had some trouble with the propellor because there were more vertices on the sides than on the top and bottom, but I am happy with the result.
And the reference picture:
Make way for one of the deadliest fighter aircraft ever created. (F22).
Pro tip: for air intakes and after burners; extrude and don’t pull any direction. Then reduce the surface size then extrude to pull inwards. Don’t forget to flip the normals
Edit: Just learnt Insetting . Basically just the same as extruding like this
Sweet sci-fi aircraft. You’ve inspired me.
You’re plane looks cool too! Keep it up!
Great minds think alike
And… if you scroll up to take a look at Kyliroth’s model… voila! Another great mind!
Was off to a good start but got some proportions wrong. Went for a child’s toy look
Hi guys! Gotta say there’s some stellar looking stuff in this thread! I am almost a little intimidated haha
Here is what I made. Took me some time and afterwards I realised that I could probably have done quicker with if I had reliated more on scaling while working.
Here’s my biplane. It could definately use some more work and I am not 100% happy with the tail. I might get back to it or start on another plane model
Here’s my plane! It looks a bit… square… because I though the challenge included using only the base cube, without adding any of the other primitives.